Unbalanced game

Post » Fri Jun 22, 2012 2:58 am

Try a powerful hit with some 300+ damage weapons and count the number of hits required.
Perhaps more hits are needed to kill a millenium dragon, but not so much to kill the less powerful ones.

Is this seriously your argument?

Of course it takes less hits.

Like you said, it's a less powerful Dragon. It shouldn't take nearly as many hits to kill a Blood Dragon as it does to drop a Frost Dragon or Alduin.

I'm not sure where you're going with this post...
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kirsty williams
 
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Post » Fri Jun 22, 2012 3:29 am

And you want the Dragonborn to be just another average joe? Being uber-powerful in the late-game phase is what every game on the market is about. You're the Dragonborn... you're supposed to be powerful. Just like the CoC was powerful in late-game play, and the Nerevarine before that in Morrowind.
The Dragonborn should only be a super-powerful god like character if I put in the effort. And anyway, my characters aren't even dragonborns - they don't know shouts and haven't killed a dragon. CoC was not that powerful late-game, level-scaling made sure of that;.
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Kieren Thomson
 
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Post » Fri Jun 22, 2012 2:29 pm

The game is balanced, but player actions can upset that balance. For example, an Iron dagger could have more raw damage output than a Daedric axe simply because you refined the crap out of that dagger and neglected the Daedric axe.
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Ryan Lutz
 
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Post » Fri Jun 22, 2012 11:14 am

The Dragonborn should only be a super-powerful god like character if I put in the effort. And anyway, my characters aren't even dragonborns - they don't know shouts and haven't killed a dragon. CoC was not that powerful late-game, level-scaling made sure of that;.

Wanna bet?

Go to the Oblivion community. If you're willing to necro some threads, there's plenty of stories about the CoC being a god-like entity by late-game. Even with level scaling.

And whether you know Shouts or not, whether you've killed a Dragon or not, you're still the Dragonborn. You're very nature makes getting powerful much easier, and makes your natural power maximum far above "normal" people.

How do you think Tiber Septim took a vastly inferior force and started the First Empire? Because he was Dragonborn.
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Chris Duncan
 
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Post » Fri Jun 22, 2012 8:14 am

If you don't want a Steel Sword to beat out a base level Glass/Ebony/Daedric weapon, then there are really only a couple of options:

1. Put more Perks into Smithing as you are able, that way all weapons scale at the same rate.

2. Don't put perks in any part of Smithing. You can still upgrade normal weapons, but at only a fraction of what you can do when compared to someone who has the appropriate Perk.

3. Don't use Smithing. Just use whatever you find in the field, and never try to upgrade it.

I first cringe, and then shake my head and laugh when someone says: "Well then don't use/upgrade/whatever XYZ skill/perk/whatever".

I think the problem is that smithing levels continue past legendary. So I can take a steel sword, put on my smithing enchanted gear, chug a potion, and upgrade to the stratosphere. If smithing stopped at Legendary base (+20 for armor, +10 for everything else, according to UESP), then there'd be some real reason to buy higher perks for glass and daedric weapons. Right now you can upgrade a base level weapon to be strong enough to handle anything.

But I also think that the heavy armor perk that doesnt slow you down and weighs nothing should be changed to make heavy weigh nothing but only reduce the amount that HA slows you. But then again that whole perk tree needs to be reworked.
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Micah Judaeah
 
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Post » Fri Jun 22, 2012 5:54 am

Whether you like it or not, the smithing tree is unbalanced. It offers far too much benefit for the skill points required compared to other trees, without using exploits. It hasn't kept me from investing hundreds of hours in the game across 10+ characters, but pointing it out increases the likelihood that they will get it better in the next installment of TES.
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Farrah Barry
 
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Post » Fri Jun 22, 2012 1:41 am

Problem is that you get that super strong character by just playing the game normally :shrug:

I haven't. :shrug:

My Level 50 character is still getting killed.
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Lil'.KiiDD
 
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