I always thought it was curious in ES games that people wouldn't by stolen items. It's like, how do they know which items are stolen?
Yep, I hated it when they implemented that into Oblivion, and I still hate it in Skyrim. I don't understand what was wrong with Morrowind's system of trading. 1st off, it was actually trading, you could get new items by giving your items, no gold needed from you or the trader, haggling was actually haggling, not a fixed price/cost scaling, and stolen items could be sold to anyone, but if you'd try to sell an item to a trader you stole it from he'd report you to guards.