Force the TOD to Midnight?

Post » Sun Jun 24, 2012 5:32 am

Hey fellas, are there a way to force the TOD to Midnight? I am working with a dungeon and i want it to be night sky outside "I have a hole in the roof so the player will be able to see the sky" and i want it to be night but i cant find a way to force it into night :/

//Johan
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Sheeva
 
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Post » Sat Jun 23, 2012 8:11 pm

Scriptname TODNight extends ObjectReferenceGlobalVariable property GameHour autoEvent OnActivate(ObjectReference akActionRef)	GameHour.SetValue(0)EndEvent

Under properties, select "GameHour". Of course this script would be on an object you have to activate, but you can adapt it for other things like trigger boxes.
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Charlotte Henderson
 
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