I'm currently trying to create a new "face complexion" for the khajiit race.
I created a new version of SkinHeadMaleKhajiit (in TextureSet), where i switched the original diffuse map with the one i made (saved in .DDS, in DXT5 format, in my Data/Textures/Actors/Character/Khajiitmale).
Then, in the KhajiitRace window (Character > Race), I added my new "face complexion" in the Tinting tab, with the original ones.
Now i'm able to select my new complexion in my NPC Character Gen Parts, but the new texture doesn't show in the preview or in the cell render where my NPC is.
Any ideas about what i may have done wrong ?
