Uhh, so I'm trying to make a scene and put some fragments in the Timer's in my scene. The issue is, I can't add properties. I add my script line; "Gate.Activate(Game.GetPlayer(), True)" to open a nearby gate. It says gate is undefined. I go to the script section for the scene, and there's no script. So I add my own and define the property, but it still doesnt recognize it. I somehow got it to actually list the scenes script, but I cannot add new properties, as the button is grayed out.
I got my previous scene with fragments working somehow, but this one just wont... How do I make it so I can add properties and just add my little fragment and be done?
Thanks,
Alexander J. Velicky