i have a small problem and i don't know how to fix it.

i want to make a duplicate of a horse sound files without replacing the original horse files, i got all the audio files and put them in a folder called horse2
here is my situation:
i created a new creature based off a horse, the mesh and texture are working fine but i have difficulties with the sound effects.
currently i have created a voicetype called horse2 and a folder called horse2.esp with all the desired folders and files in it (data\sound\voice\horse2.esp\attack\npc_horse_attack_01)
the weird thing is, the created creature reads off the sound files of the data\sound\fx\npc\horse!
the wierdest thing of all is that it only reads the (dis)mounting and the idle sounds.
i have no idea what i am doing wrong, could you help me please?
