why my sword is all blue?

Post » Sun Jun 24, 2012 10:50 am

Here is a picture ...

now I have exported as usual my sword and stuff ... created the nif , placed all the extra data neeeded for the blood things as well ... all fine and perfect ... I copied the very same bslightning thing of the Steel sword and pasted into mine , I changed the textures with mine and I was sure that they had the same grade color tone and brightness , same for normals and _m texture ... now why I get http://img35.imageshack.us/img35/1168/59558372.jpgresult?
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Scott
 
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Post » Sun Jun 24, 2012 8:50 am

if you are getting an unexpected color tint, double check which cubemap you are using for your metallic effect. most material cubemaps are pre-colored
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Rhysa Hughes
 
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Post » Sun Jun 24, 2012 10:04 am

I am using the same of the steel weapons but on the steel weapons looks good on mine weird ...
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Farrah Barry
 
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Post » Sun Jun 24, 2012 1:20 pm

depending on your environment mask texture, the results will vary even if you copy everything exactly the same in nifskope.
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Sophh
 
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