A sword
Is forged and a stand for the sword ismingame ....
The player whe he places the sword on the stand is able to incastonate a gem on the sword ... The he can take the sword with the newly placed gem up .... The gem gives a special power to the sword and a visualmeffect so I guess I have to make different nif models for the sword for each typemofmgem I want to use to give a different power.... So how can I do to make such a system? Also I would like the stand to be portable so removable from world and positionable inplayer home of choice.... ( it will weight a lot so will. Be inpracal to always bring around).
So basically I would like to know how to approach the scripting of this for making the sword have effects accordng to gem incastonated and a menu system that allowsmyou to pick choices to customize the sword ... But only if the gems are present in the item So since I cant make a direct reference of it as is portable how can I do ?
