Would anyone want a joinable Necromancer Guild via DLC?

Post » Mon Jun 25, 2012 3:41 am

Hello, this will be my first post here :^)
What are your views on Bethesda adding a joinable Necromancer guild? Its possible as Necromancy and conjuration are practiced openly at the College of Winterhold without punishment. My idea is that once you progress further through the ranks you have an option of becoming a Lich. The Lich would look like the skeletons who wear the black cowls and you would have to capture souls using soul gems in order to sustain yourself. This wouldn't be a transforming ability like the Werewolves though, once you are a Lich you stay one!

Each soul you use to gain power would increase your spell effect or damage output, so if you used a petty soul gem you would have a 5% damage increase whereas if you used a grand soul gem you would gain a 25% spell damage output. Your Lich would be able to use melee weapons or magic, but magic would be his strong point. The dragon shout sound files could be swapped so you would sound like a draugr when shouting, they could also add new conjuration spells into the mix as well as new weapons.

However if you were an Argonian or Khajiit they would have to create new skeleton models as the beast races don't have Human skeletons... This is just an idea but ever since Oblivion with the king of worms i've wanted to join the Necromancers, i personally think it would be a great DLC. For those of you who would rather role play a good character this DLC could allow you to join the Viligants of Stendarr and allow you to destroy this guild. The Viligants hate Daedra worship, all things undead and they have their own headquarters so it would make sense for them to fight. Thanks for reading :thanks:
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kiss my weasel
 
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Post » Mon Jun 25, 2012 1:07 pm

I'd make a Necromancer for a Necro guild.
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Sara Johanna Scenariste
 
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Post » Mon Jun 25, 2012 12:04 pm

Mods? Certainly. DLC? I don't see it happening.
Have a fishystick! Welcome to the forums! http://images.uesp.net/c/c4/Fishystick.jpg
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sexy zara
 
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Post » Mon Jun 25, 2012 5:35 pm

Yes, yes, and yes.
Also I would like to be able to turn the collage in Winterhold evil once the quest is done.
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Karine laverre
 
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Post » Mon Jun 25, 2012 6:23 am

I have wanted this ever since I couldn't join mannimarco in Oblivion
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Nicholas
 
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Post » Mon Jun 25, 2012 9:15 am

Only if it came with a "good" option like a Vigil of Stendarr style guild to join.
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glot
 
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Post » Mon Jun 25, 2012 1:50 pm

Only if it came with a "good" option like a Vigil of Stendarr style guild to join.

Yes, at the bottom of my post i have an idea with this as well :biggrin:
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Bones47
 
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Post » Mon Jun 25, 2012 6:14 am

Necromancers have no depth what are we going to do go around re animating? Sounds lame. If anything I would like to see an evil mages guild.
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ladyflames
 
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Post » Mon Jun 25, 2012 11:45 am

I would have preferred a lich to a vampire lord, but now that we already have a vampire lord, I'd rather they spend the two remaining dlc doing something else.
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Stephanie I
 
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Post » Mon Jun 25, 2012 4:08 am

Necromancers have no depth what are we going to do go around re animating? Sounds lame. If anything I would like to see an evil mages guild.

they could... you know... add depth.
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james tait
 
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Post » Mon Jun 25, 2012 9:07 am

Necromancers have no depth what are we going to do go around re animating? Sounds lame. If anything I would like to see an evil mages guild.
Aren't necromancers evil mages, and wouldn't an evil mage guild support necromancy?
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Adam Porter
 
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Post » Mon Jun 25, 2012 6:04 pm

That would be fun, but after Dawnguard, I think we need a break from undead centered DLC.

I would much rather see the Thalmore take a cental role in the next DLC.
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Nick Swan
 
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