The Game Wouldn't Be Fun If......

Post » Wed Jul 04, 2012 1:50 am

So I was sharing some of my conversations with a friend of mine. And they said my ideas didn't seem fun. One of them mentioned the Khajiit. I think it's silly that while other Khajitt are being repressed out of the cities, that your character Khajit can walk into any city. So I thought it would be better if you the player Khajiit couldn't this gave way to two quest ideas now:

-Khajiit revolt

-Or you can further it into the civil war. Join the Imperials, take over the Stormcloak Holds, Khajitt can go into the city. It gives motives and incentives.

My friend says that wouldn't be very fun. I would say it would be fun.

What do you think? Why would it be fun or why wouldn't it be? Please give good concise answers.

For me, if we really wanted the civil war to impact the world, give the player motive or incentive to join the Imperials or the Stormcloaks. You can avoid the whole game doing it because you're not really invested. But what if they gave you reasons to be invested?

High Elf Thalmors

Dark Elf gray corridor, revolution, revolt, scouts, imperials

Imperials

Etc.

There are so many political things going on, that they abandoned in the Civil War quest. That could have been further improved with some forthought.
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Charlie Ramsden
 
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Post » Wed Jul 04, 2012 5:49 am

I agree with you. My friend is like your friend as well, he doesn't think it's fun and that it ruins something for Khajiit players and Argonian players. I'm honestly getting tired of just being able to walk in a city without much problems and I would love to do a quest or two to prove that I really need to get inside Windhelm or Whiterun. My Khajiit doesn't feel like a Khajiit when I can just freely walk into a city like that, it brings more immersion and realism if we had some problems with getting in.

Something I also would like to have is more racism and more interactions between races and such. I want my Dark Elf to be taken to the Gray Quarters and I them to have more speech options and marriage options as well. Would have been awesome if you could sleep and work with the Argonians on the dock of Windhelm/Riften and was given a bed and someone to talk to. I just feel like a nord and that's why I now have chosen to play as one and made him my main character (and because I'm from scandinavia which also makes sense, but I used to be a dunmer kind of guy)...
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Josh Trembly
 
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Post » Wed Jul 04, 2012 2:54 pm

I say only the player can make the game as fun as they see fit.
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jessica breen
 
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Post » Wed Jul 04, 2012 10:12 am

Khajiit are allowed in the city, just not the caravans.
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Josh Dagreat
 
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Post » Wed Jul 04, 2012 2:02 pm

It would be awesome if Bethesda would implement some way of truly taking over a city, so that you could change the policy of said city (letting Khajiit and Argonians into Windhelm?)...
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joseluis perez
 
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Post » Wed Jul 04, 2012 11:58 am

I agree with you. My friend is like your friend as well, he doesn't think it's fun and that it ruins something for Khajiit players and Argonian players. I'm honestly getting tired of just being able to walk in a city without much problems and I would love to do a quest or two to prove that I really need to get inside Windhelm or Whiterun. My Khajiit doesn't feel like a Khajiit when I can just freely walk into a city like that, it brings more immersion and realism if we had some problems with getting in.

Something I also would like to have is more racism and more interactions between races and such. I want my Dark Elf to be taken to the Gray Quarters and I them to have more speech options and marriage options as well. Would have been awesome if you could sleep and work with the Argonians on the dock of Windhelm/Riften and was given a bed and someone to talk to. I just feel like a nord and that's why I now have chosen to play as one and made him my main character (and because I'm from scandinavia which also makes sense, but I used to be a dunmer kind of guy)...

Yep.

And I was hoping for more suspicion of the Breton race. All they are of mer race, I believe. Bretons do magic and Nords have always been suspicious of magic. Maybe that's what forces you to go to the College of Winterhold.

The Nords aren't the friendliest of people.
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Katy Hogben
 
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Post » Wed Jul 04, 2012 10:35 am

Khajiit are allowed in the city, just not the caravans.

I hope so.
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Kay O'Hara
 
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Post » Wed Jul 04, 2012 11:25 am

I hope so.

What?
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Yvonne
 
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Post » Wed Jul 04, 2012 3:19 am

-Or you can further it into the civil war. Join the Imperials, take over the Stormcloak Holds, Khajitt can go into the city. It gives motives and incentives.

The Imperials don't require the cities they already control to admit the caravaneers; they're not going to make it happen in cities they take in the war either. And really I think that has less to do with what the Empire/Legion wants and more to do with what the local Jarls want.
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Sylvia Luciani
 
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Post » Wed Jul 04, 2012 3:03 pm

The Imperials don't require the cities they already control to admit the caravaneers; they're not going to make it happen in cities they take in the war either. And really I think that has less to do with what the Empire/Legion wants and more to do with what the local Jarls want.

Then as stated a Khajitt ban of people trying to impose on the Jarls.
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SiLa
 
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Post » Wed Jul 04, 2012 1:29 am

Khajiit are allowed in the city, just not the caravans.

That's what i've been trying to say, but nobody listens :shakehead:
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Lawrence Armijo
 
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Post » Tue Jul 03, 2012 11:45 pm

Then as stated a Khajitt ban of people trying to impose on the Jarls.

Er... say what?
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Rinceoir
 
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Post » Wed Jul 04, 2012 2:27 am

That's what i've been trying to say, but nobody listens :shakehead:

I think it gets a little confusing because there are very few Khajiit in the cities - if any. (Actually...are there any, beside the player? I still haven't been to every town in Skyrim so I'm not sure.)
If there are none, then players might naturally assume that Khajiit are barred altogether, with an exception being made for the Dragonborn. :biggrin:

Even in the DB, I was shocked that there didn't seem to be any Khajiit assassins...maybe the Night Mother has become a bit racist over the past 200 years. :tongue:
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Syaza Ramali
 
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Post » Wed Jul 04, 2012 12:26 am

What?

Sorry I have a mistake here.
There aren't ANY Khajiit in ANY city.

And yes I love your ideas !
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Silvia Gil
 
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Post » Tue Jul 03, 2012 11:06 pm

I haven't seen a Khajit in the cities. And what I had heard the Khajit are being segregated.
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Crystal Clarke
 
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Post » Wed Jul 04, 2012 4:27 am

I think it gets a little confusing because there are very few Khajiit in the cities - if any. (Actually...are there any, beside the player? I still haven't been to every town in Skyrim so I'm not sure.)
If there are none, then players might naturally assume that Khajiit are barred altogether, with an exception being made for the Dragonborn. :biggrin:

It really is a bit confusing. The only one I've ever seen inside a walled city is
Spoiler
the assassin that is sent to kill you in Riften when you go there looking for Esbern. However there is side quest that results from a part of the MQ where a Khajiit assassin is sent after someone who helped you, and he is waiting *outside* of Windhelm and the target can't leave the city because of it. So presumably the assassin can't get into the city. OTOH it does appear that he is pretending to be part of the caravan camped there, so that could be why they won't let him in. You could also argue that the one in Riften got in through Maven Black-Briar's influence, since she's apparently in pretty good with the Thalmor (at least good enough to be invited to their fancy Embassy parties). So unless someone has actually seen a Khajiit inside a city who is not there because of some quest requirement, I'm gonna go with "they're not allowed in the cities at all."

Altho this is not really surprising since you don't seem to meet any Khajiit other than the caravaneers who aren't part of the criminal element (if this is not the case, please correct me - I honestly can't recall any). And even the caravaneers deal in illegal goods, so they would be suspect as well in the eyes of the local government.

That said, I adore the caravaneers, they are among my favorite characters. I have Kharjo's quest again and am looking forward to completing it so I can have him as a follower for a bit.
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Kate Norris
 
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Post » Wed Jul 04, 2012 11:49 am

I had trouble considering a Khajiit character due to the fact I felt so out of place in the cities with little more than a non-descript racial slur while all my brethren were told to stay outside the walls.

But then again, "What the hell do I play in this game?!" is always a problem for me.
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Rob
 
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Post » Tue Jul 03, 2012 11:29 pm

J'zargo, found in a city/hold (Winterhold) and allowed to go to any of them.

Kharjo, allowed in the any of the cities/holds.
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Queen of Spades
 
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Post » Wed Jul 04, 2012 7:40 am

J'zargo, found in a city/hold (Winterhold) and allowed to go to any of them.

Kharjo, allowed in the any of the cities/holds.

The College is more of "walled city" unto itself than Winterhold is, and can let in (or keep out) anybody that it wants. If you come up the back way you don't really have to pass through Winterhold proper to get in and out of it. The College is pretty much under its own jurisdiction; there are no guards patrolling inside it, for instance.

J'zargo and Kharjo only go into the cities if they are following you, because in that case the game requires them to go where you go. It's an exception made for gameplay purposes, the same way the player can go into cities even if he/she is a Khajiit. Otherwise Kharjo goes nowhere that the rest of his caravan doesn't go, and J'zargo never leaves the College except for one quest and that is College business that doesn't involve him hanging about in Winterhold.
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Jesus Lopez
 
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Post » Wed Jul 04, 2012 7:48 am

The College is more of "walled city" unto itself than Winterhold is, and can let in (or keep out) anybody that it wants. If you come up the back way you don't really have to pass through Winterhold proper to get in and out of it. The College is pretty much under its own jurisdiction; there are no guards patrolling inside it, for instance.

J'zargo and Kharjo only go into the cities if they are following you, because in that case the game requires them to go where you go. It's an exception made for gameplay purposes, the same way the player can go into cities even if he/she is a Khajiit. Otherwise Kharjo goes nowhere that the rest of his caravan doesn't go, and J'zargo never leaves the College except for one quest and that is College business that doesn't involve him hanging about in Winterhold.
It's part of the Hold. Khajiit are allowed into the cities. As has just been proven.
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Matthew Warren
 
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Post » Wed Jul 04, 2012 5:20 am

It really is a bit confusing. The only one I've ever seen inside a walled city is
Spoiler
the assassin that is sent to kill you in Riften when you go there looking for Esbern. However there is side quest that results from a part of the MQ where a Khajiit assassin is sent after someone who helped you, and he is waiting *outside* of Windhelm and the target can't leave the city because of it. So presumably the assassin can't get into the city. OTOH it does appear that he is pretending to be part of the caravan camped there, so that could be why they won't let him in. You could also argue that the one in Riften got in through Maven Black-Briar's influence, since she's apparently in pretty good with the Thalmor (at least good enough to be invited to their fancy Embassy parties). So unless someone has actually seen a Khajiit inside a city who is not there because of some quest requirement, I'm gonna go with "they're not allowed in the cities at all."

Altho this is not really surprising since you don't seem to meet any Khajiit other than the caravaneers who aren't part of the criminal element (if this is not the case, please correct me - I honestly can't recall any). And even the caravaneers deal in illegal goods, so they would be suspect as well in the eyes of the local government.

That said, I adore the caravaneers, they are among my favorite characters. I have Kharjo's quest again and am looking forward to completing it so I can have him as a follower for a bit.

I love them too - haven't had Kharjo as a follower but I'd crawl over hot coals if that's what it took to complete his quest and make him happy. :teehee:

I was a bit worried before Skyrim's release because of the big changes being made with the voice actors. Fortunately the Khajiit are still charming as ever (IMHO). :smile:
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Céline Rémy
 
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Post » Wed Jul 04, 2012 6:44 am

It's part of the Hold.

All of Skyrim is part of one hold or another, of course Khajiit are allowed into the holds otherwise they would not be traveling the roads or sitting outside a city's gates selling their wares.

Khajiit are allowed into the cities. As has just been proven.

They are allowed into cities IF they are in the service of the player. That's it. For the same reason that the player is allowed in, if the player is a Khajiit, otherwise the devs would be penalizing some players because of the race they chose to play or the follower they chose to have. It's a concession to gameplay.

You don't see Kharjo in a city, ever, unless he is your follower and has followed you there. You don't see J'zargo in a city, ever, except under the same circumstances. He lives in the hold of Winterhold, in the College, which is an enclave unto itself and clearly not under jurisdiction of the city guards who would otherwise be tasked with keeping the "unwanted" out of the city itself. And it's not like even the "wanted" are lining up to get in there, lol. Hell, even the caravans don't bother. Do you ever see J'zargo wandering around anywhere that is not the interior of the College, or Saarthal when a quest requires him to be there, or wherever you are if you take him as a follower? No, you don't.
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Davorah Katz
 
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Post » Wed Jul 04, 2012 2:25 pm

The Khajiit wouldn't side with the Imperials.
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Code Affinity
 
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Post » Wed Jul 04, 2012 3:42 am

The College is part of the city.

Nope, J'zargo, he's in the city. Khajiit are allowed into the cities, fact. Nothing you say will change what is known.
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Richard
 
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