[RELz]Better Archmage Quarters

Post » Wed Jul 04, 2012 4:49 pm

High time I created a topic here to announce this small mod of mine. Was waiting for someone to create a small mod like that, but my Archmage grew impatient...


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BETTER ARCH-MAGE QUARTERS by: Karrakaz

v1.3

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http://skyrim.nexusmods.com/mods/16617

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BETTER ARCH-MAGE QUARTERS FEATURES:

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- A more detailed Arch-Mage quarters, hopefully true to original style ;

- A smithing area, to support all the battlemages around here, including a tanning rack, an anvil (forge), a workbench and a strongbox to store your ingots ;

- A small study area, with a tiny desk, lectern, and two working activable bookshelves for you to store the documents you'll find all around Skyrim and a closed bookshelf for all your notes and recipes ;

- Adds display options to Archmage quarters with 8 mannequins, 1 shield rack and 2*5 weapon racks ;

- All changes made without deleting any original container, so you can install this mod without fear of losing items ;

- And some other lovely details like :
* changing the ambient music from ruin to tavern sound (not sounding too weird actually, tavern music fits quite well and gives a more homy feeling to the quarters) ;
* I tried to improve the lighting (lighting comes from real light source and not from nowhere, except in the tree area where there are the magic lights) ;
* adding some decoration on the walls ;
* I also added on the bed the unhooded version of the Archmage robes, that otherwise can only be obtained using console commands ;
* Small shrines to Julianos and Akatosh, providing working blessings improving magicka and shouts ;
* Finally, a strongbox has been added to the alchemy lab for ingredient storage.

Note: New containers and Arch-Mage unhooded robes are set to be owned by the Arch-Mage faction and don't respawn (so a player that is not Arch-Mage cannot use them).
Mannequins, weapon racks and bookshelves are player owned and don't require to be Arch-Mage to be used (they are the same than the ones used in player homes). Self control is required here :wink:
And nope! The high level items appearing on the screenshots on mannequins/display racks are not a part of the mod (well, I doubt anyone wondered, but just in case...).

I have no other idea for improving this mod. I don't want to overdo the quarters and break the original feeling of the place.
Nonetheless, I'll do my best to update and fix the mod in case any issue or bug is reported.

http://skyrim.nexusmods.com/mods/16617

:wavey:
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Angel Torres
 
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