Why do higher level spells have a worse cost/damage ratio than lower level spells? Look at firebolt vs. incinerate. Firebolt does 25 damage for a base cost of 41, which is about 0,6 damage per magicka point. Incinerate, the "more powerful" spell, does 60 damage for a base cost of 298, which is only 0,2 damage per magicka point.
This effectively means that higher level spells are significantly weaker than lower level spells. I don't understand the balance here?
Lets say you have destruction at 100, which means 41% spell cost reducement, +50% cost reduction from perks which is applied first . Firebolt = 7 magicka, Incinerate = 87. Now lets say you have the full augmented flames perk, 400 magicka and are fighting an enemy with 1000 health points. With using incinerate, you need 12 hits. 12x87 = 1044 magicka. With Firebolt, you need 27 hits. 27x7 = 189 magicka! Of course you could argument that Incinerate needs less casts, but you wont be faster because you have to let your magicka regenerate, or drink a lot of potions.
Oh and another example, when I dual-cast (without perk) firebolt I do 74 damage for 14 magicka (in the above example), whereas a single Incinerate does only slightly more damage (90) for 87 magicka.
Wouldn't it be more balanced if spells of higher rank have the same cost/damage-ratio as low-level ones? As a mage, I really dont feel like Im getting stronger with higher destruction level, on the contrary.
