Now I hear that modder's rights are being violated and that it is okay to completely ignore what a modder states in their mod usage. Files that have been uploaded in complete violation of the modder's usage statements and when the modder protests they are told they have no leg to stand on.
Mods are being stolen from Nexus and reuploaded under the thief's name, with full credit for all the work being given to the thief.....
I would have thought that Bethesda would be the first to support the rights of any modder. Surely they understand that these modders are investing hours/days/months of their own time unpaid to make these mods and are sharing them freely soley for the benefit of others.
As a modder I want to ensure that I am uploading my hard work to a site that will ensure that at the least my wishes regarding my work are adhered too....is that too much to ask? After all, I invested so much valuable time and effort into making it.
I have been uploading mods since Morrowind, now I am worried that if I upload exclusively to Nexus, it will be stolen and put on Steam. If I upload to Steam my rights regarding my hard work are worth nothing....

) and I couldn't help but wonder if there were similar ways we could make mods "owned" (such as hide your initials in unused vertices of a model, or in the name of some random scripts), so that we can say "look, this is mine". But then I realised I was thinking up DRM type stuff, and decided 1: I don't want to go down that route, and 2: that's precisely what pirates are most experienced at breaking.