Merchant Character?

Post » Mon Jul 16, 2012 6:13 pm

The Merchant character (The player) Would never fight unless in the utmost extreme situations, carry a bow and iron sword (Just incase) Will be a master of blacksmithing, alchemy and enchantment.
His goal is to make money and become a millionaire.
The way he would make money at the start would be chopping wood or other methods.
What do you guys of role-playing this sorta character?
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Tarka
 
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Post » Mon Jul 16, 2012 9:03 pm

Personally I would find it quite boring because of my play-style, but I can see it being fun as a challenge, definitely :)

(I tried something kind of similar in the Sims 3, haha, I couldn't stick with it :/ )

You could maybe look at doing a bit of archeology, too: hire a support, and go into a tomb. You'd just kind of hang-back whilst your support does the fighting :)

Good luck if you go for this :)
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Queen
 
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Post » Mon Jul 16, 2012 9:39 pm

This is something people could probably do once they practically do every single quest.
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Kim Bradley
 
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Post » Mon Jul 16, 2012 7:39 pm

There are some carriage mods, if I recall correctly....that's definitely a plus. Also, economy-enhancing mods would be recommended.
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sunny lovett
 
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Post » Mon Jul 16, 2012 11:56 pm

My "Rogue Trader" character tried to make a million before level 50. Only managed 500k by that time, and even with speech perks maxed it becomes a grind.
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Lou
 
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