Is Skyrim buggier than its predecessors?

Post » Wed Jul 18, 2012 1:42 pm

It's been a while since I played Oblivion, however, the only major bug I remember that got in the way of my enjoying the game was the Clavicus Vile glitch, which rendered the quest uncompletable. That was promptly fixed though (just took me a while to get it because I didn't have internet then) so it wasn't a huge obstacle. Oblivion contained some other glitched quests, I remember one near Lewyin (spelling I know) that was not possible to complete, but I believe that also got fixed. All in all, I remember bugs, but I don't remember too many that were extremely annoying.

Fallout 3 is even better. I am sure there were bugs also in Fallout 3, but I don't recall any that kept me from beating the main quest of the game, or any that really detracted from my overall experience. The only thing that I can think of was some V.A.T.S. issues where it would zoom in and possibly fail to fire or take too long to fire etc. I don't remember incomplete quests though, or quest items I couldn't get rid of or other glitches, except maybe graphical things.

On to Skyrim. This game has frozen at a rate that is much more noticable than either Fallout 3 and Oblivion combined. Several quests have paths in them where you can be stuck with a permanent quest item. Some of these are major quests too. The follower system seems to be much more prevalent in this game, and indeed it is better than before, but has a lot of issues on its own (especially when you are being followed for the purposes of a quest). I am aware of a large number of game breaking bugs (I've mainly been able to avoid those thankfully) and other bugs in the main quests of several factions that should probably have been fixed already (the Companions quest line is the one I am most familiar with and with the new factions in Dawnguard, a lot of bugs are present in both the vampires and the hunters). Add on to all of this annoying little glitches that just shouldn't be present and seem very easy to deal with. For instance, when you buy the home in Solitude, you cannot unlock your back door, or when you clear yourself of Lycanthropy, the game seems unable to recognize this fact.

I don't think I am the only one to notice this, as I see a lot of posts talking about all the bugs in Skyrim. I'm not trying to be negative either, I am just trying to be emperical. I don't have the time and patience (or frankly the ability) to try to quantify the bugs in Oblivion and Fallout 3 and compare them to Skyrim, however, I don't think that is necessary, because I find the overall effect of the bugs in Skyrim to be much more noticable on my enjoyment of the game as opposed to the effect bugs had on my enjoyment of Oblivion and Fallout 3. This isn't just a list of "oh I wish Skyrim had this in it or had more of this" this is a list of "here is stuff that is broken, can it be fixed please?" That may seem obvious, but I think it speaks a lot about Skyrim. I know we all have our wish lists for Skyrim, but I see a lot of people who are prioritizing their fix-it lists over their wish lists, and I find that to be disturbing.

What do you think? Is Skyrim more buggier than its predecessors and if so, why do you think it is? Do you see it ever being brought to a level comparable to Fallout 3 or Oblivion? Sound off below please!
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Kayleigh Mcneil
 
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Post » Wed Jul 18, 2012 4:33 pm

Depends on the quality of the bugs. I didn't play Oblivion, but other Bethesda games like Fallout 3 and Fallout New Vegas and those were not as problematic.

I am happy to only have experienced a few minor bugs in Skyrim, but I also experienced the IMHO worst one: the loading screen time bug, when you have to wait the longer in the loading screen the further you advance in the game.
It always depends on the point of view and what's important for yourself.
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Cash n Class
 
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Post » Wed Jul 18, 2012 6:37 am

Depends on the quality of the bugs. I didn't play Oblivion, but other Bethesda games like Fallout 3 and Fallout New Vegas and those were not as problematic.

I am happy to only have experienced a few minor bugs in Skyrim, but I also experienced the IMHO worst one: the loading screen time bug, when you have to wait the longer in the loading screen the further you advance in the game.
It always depends on the point of view and what's important for yourself.

That's what I am thinking though, it seems that the bugs in Skyrim are just nastier than the ones in their previous games. I know that isn't necessarily true, because a lot of bugs are just things that seem to be persistent in these games and aren't a huge deal (graphical glitches, freezing, character animation problems, weapons floating in mid air, etc. etc.) because they don't wreck the experience by a long shot. However, in an overall sense, the glitches in Skyrim are seemingly omnipresent and aggresive, to the point where if you have played a lot, you notice them constantly. It just becomes a drain on the overall experience, because although taken in isolation, the bug may not be a huge deal, when they are compounded, it begins to svck the fun out of it. Not to mention after you have played long enough, you understand exactly how it was MEANT to function and are forced to utilize it as it functions bugged, and that is the single most annoying aspect.

Personally, I never experienced a lot of problems when I was first playing. Over time I began to notice little things and ironically, I experienced more problems when they tried to patch things up (backwards flying dragons ftw). Overall, it just feels like no progress has been made on this bug front, and I just really look forward to them really digging out all these bugs, especially the little annoying ones, because then I think Skyrim will really shine, more so than it has already.
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Jonathan Egan
 
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