Finding Locations?

Post » Wed Jul 18, 2012 5:50 pm

I know the time for complaining has come and gone, but I'm just looking for ideas here.

In Morrowind if you wanted to find a location, you were given these awesome directions (Head north from Balmora, turn left at the twin tall rocks and head east until you reach the coast...) when I'd find myself lost, I might retrace my steps or pull out my physical map to try and find my location and where I might go.

With Skyrim, we of course get nothing like this, thanks to the compass. However, I have my compass turned off because it is so hideous and poorly placed, plus it's no fun just following a waypoint.

I'll literally get quests like Go find this sword at Mzahnch, with not further information on it's location, it just appears on my map, and I just run in that direction, occasionally opening my map to reach it. The most annoying thing is when I have to find people. No one tells me where they hang out or live, I hate it. If they could just say he hangs out at the inn, or his house is north of the apothecary. As lame as it is, I use clairvoyance as does less damage to immersion than the atrocious compass. Problem is that clairvoyance is absolutely useless, it will send me out the main gate, only to send me back in, or it will constantly change directions. I was literately running back and forth between two points ten feet away from one another trying to find some stupid kid in Windhelm earlier today. And yes, I only had that single quest active.

My current strategy is to google names or locations, and hopefully get more interesting directions from a wiki. Apparently alt-tabbing is still more immersive than the compass.

Anyone have any better means of getting around without the compass? So sad that zero nearly zero effort was put into alternatives of such a stupid idea to begin with.
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sarah
 
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Joined: Wed Jul 05, 2006 1:53 pm

Post » Wed Jul 18, 2012 2:53 pm

I have my compass disabled and use the http://skyrim.nexusmods.com/mods/11135.
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Mr. Allen
 
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Post » Wed Jul 18, 2012 3:16 pm

For 99% of my playthrough your complety right. The bringing back the thieves guild to it's former glory is the only time I like the new system. That part is just tedious. They could have easily used text for the actual directions and voice acting for getting the quest.
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Chad Holloway
 
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Post » Wed Jul 18, 2012 2:32 pm

I spent two hours searching the wrong dwemer ruin when looking for the Elder Scroll since I turned off the compass and GPS map marker of my own position.

I usually end up on the forums asking for directions.
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james kite
 
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Post » Wed Jul 18, 2012 2:55 pm

man i turned my compass off and i get lost as soon as i set foot out of whiterun. lol
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Adam Kriner
 
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Joined: Mon Aug 06, 2007 2:30 am

Post » Wed Jul 18, 2012 4:01 pm

Oblivion got it kinda right... you would get the quest marker, but the journal entry would still say " i have been told to travel to the imperial city, apparently there is a nord nobel in the elven gardens district with the information i seek, i should inquire at a local inn for further details" and off you would go.
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Lil'.KiiDD
 
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