* Alchemy (For potions and poisons. Some to keep and some to sell.)
* Archery (Steel or lower bows and arrows only.)
* Block (Steel or lower only.)
* Light Armor (Leather or fur Only.)
* Lockpicking
* One-Handed (Knives or Daggers only. Steel or lower. No Swords, Maces, or Axes.)
* Smithing (For earning gold and to craft better knives and daggers. Up to Steel only.)
* Sneak (he will rely on stealth for kills.)
You read that correctly. Because my character isn't much of a warrior type, i'm limiting him to steel weapons and leather armor. He's also going to be a werewolf. The full post is here. It is #11
http://www.gamesas.com/topic/1408891-out-of-character-ideas-here-are-some-recommendations/
I know going all steel and leather will be very difficult. I'm trying to make a character who is kinda "rustic". Like a typical villager. But I still need to be able to survive so I threw in Block and Leather Armor.
If I could survive with the build as is, but with (un-Enchanted) Cloth, No Block, and only wielding a pick axe or hatchet, I would.


I really appreciate it. I still plan on using a dagger for Sneak attacks though. I may use a mace with a shield, and reserve the dagger for sneak attacks.
Using: Flame (Novice fire spell), an axe, and copious amounts of running away.
I couldn't quite seem to take out Alvor though. It was quite nerve-wracking when he was swinging at me with his Iron/Steel two-handed hammer at me.
... In the long run it's going to be extremely redundant and limiting. The only build you would need sneak is an archery build or a mostly (or pure) mage.