My problem is this the damn thing comes with 3DS Max Design 2012 and not 3DS Max 2012, the nif import / export plugins will acually let me get a nif into 3DS Max Design (bit of screaming at me but it does) but no textures.
I actually want to take the imperial city from oblivion use the meshes as a reference and create a trashed version of the city and then re-texture it.
So questions:-
Do I stick with Max Design see if I can edit the meshes export and re-texture them in Blender or download 3DS Max 2012 student?
Or do I just go with Blender?
What would you choose?

