Listening to audio.

Post » Tue Nov 20, 2012 6:43 am

Is there anyway to listen to the audio of the game? Such as voice files?
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Chantelle Walker
 
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Post » Tue Nov 20, 2012 4:53 am

If you were to unpack the appropriate bsa file you shouldn't have much of a problem (Skyrim - Voices.bsa and maybe also Skyrim - Voicesixtra.bsa)

*EDIT: Clearly not as simple as that.

External link
Spoiler

http://forums.nexusmods.com/index.php?/topic/467178-how-to-open-fuz-audio-samples/
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Mashystar
 
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Post » Mon Nov 19, 2012 10:23 pm

Thank you, Antares. I have another question for you or anyone else. How do I make 2 npc's converse with each other? Please use laymen's terms.

Edit: I'm making a small quest mod. I've made the dungeons and added some npc's with the ghost effect. But they don't appear in game. Anyone knows why this is happening?
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Erin S
 
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Post » Mon Nov 19, 2012 10:22 pm

Open the dialogue, and at the bottom, where it lists the file path, click it and it will play the voice file.
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Ana Torrecilla Cabeza
 
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Post » Mon Nov 19, 2012 10:36 pm

Open the dialogue, and at the bottom, where it lists the file path, click it and it will play the voice file.

Nice, I didn't know you could play voice files in CK, I knew you could listen to other sounds but that wasn't OP.
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Bitter End
 
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Post » Tue Nov 20, 2012 1:48 am

There isn't really 'laymens terms' for dialogue. Do the http://www.creationkit.com/Bethesda_Tutorial_Dialogue for it, it's very helpful and will give you a basic understanding of how dialogue works in the Creation Engine.
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Camden Unglesbee
 
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Post » Tue Nov 20, 2012 4:45 am

Thanks for the help everyone. Alexander, I'm reading that tutorial right now. Thanks.
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Joe Bonney
 
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