I have as the final part of my mod, a player house. within that house are set areas designed to display armor and so on, there is also a "hall of acomplishments" in witch i would like to have some items, ect, show as the player completes specific quests.
I assume that the items need to be activated via a script placed on a xmarker of xmarkeractivator, how its done i have no clue. Some items needs to be activated others deactivated. The change isnt done via an npc, but just happens and a messenger i sent to inform the player of the change. getting a courior to deliver a note i can do, but the scripting for the others is boggling me.
Could someone of the lovely peopel here direct me to some info on how i can achive this, or help me out with a basic setup for the script, please

