Need help OnTriggerEnter - Debug MessageBox

Post » Wed Dec 19, 2012 10:57 am

So I'm sort of doing "quest" at the moment and there is no quest markers, just your characters "thoughts"

So I made triggerbox, and when player enters it. Debug message pops up and tells what you should do next. My script works, but I want it to only pop up once, what should I add to this script?





Scriptname PopUpMessage extends ObjectReference


Event OnTriggerEnter(ObjectReference akActionRef)
Debug.MessageBox("My text")
EndEvent
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