Dragonborn DLC Defects

Post » Sun Feb 03, 2013 7:17 pm

The following defects are evident in Dragonborn DLC:

Please note that these aren't all game breakers, but they definitely impact the player experience and I believe they should be addressed by the developers.

Ahzidal's Armor - After upgrading the armor, boots, gauntlets & helm using necklace of peerless smithing, blacksmith's elixor, steel ingots within Severin Manor, when wearing all Ahzidal's armor elements and exiting Severin Manor, games sits at the loading screen and you never exit to Solstheim. Giving the Armor elements to follower doesn't fix this. Only fix I've found is to ONLY wear the boots and wear different armor. That allows me to exit sucessfully. Tried being online to xbox live & offline, & defect exists both ways.

Aela:
No longer offers to restore Lycanthropy.

Marriage Partner:
Moving to another house no longer shows houses in Riften, Markarth, Windhelm or Solitude.

Blackguard Armor:
Hood doesn't asppear but head is bald.

Thieves Guild:
Talking to Delvin Mallory causes the dialogue:
I've finished the special job in Solitude, Markarth Windhelm, Whiterun to occur repeatedly.

Giving Mallory's letter to Saphire doesn't show as a quest item even though it is.

HOUSE IN RAVEN ROCK:

Armor Manequin (as facing bed it is second from left clockwise) . When armor is placed on it & then removed, & you leave the house and return, the same armor is on the manequin again. It is impossible to place a different suit of armor on this manequin.

Stalhrim Armor - Why no Stalhrim Heavy Shield?

Black Book - I have all 7 but don't recall which one it is, but during one quest (I think it is The Hidden Twilight Black Book Quest there is no chapter IV, Just a room with 2 pedestals for Ch. V & V! - Perhaps this is not a bug & just a Daedric mindf*ck, but it is weird.
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Sabrina garzotto
 
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Post » Sun Feb 03, 2013 8:07 pm

"Armor Manequin (as facing bed it is second from left clockwise) . When armor is placed on it & then removed, & you leave the house and return, the same armor is on the manequin again. It is impossible to place a different suit of armor on this manequin."

Most (all?) mannequins have this bug and it's been known for some time (before Hearthfire). They continually display the first armor you put on them. You can put other stuff on it and they will stay in the mannequins inventory, but not "equipped". If you can anticipate this, it is a good way to make some serious coin.

And these bugs you have listed here are very mild compared to the actual game-breaking bugs in the game.
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Peetay
 
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Post » Sun Feb 03, 2013 6:07 pm

"Armor Manequin (as facing bed it is second from left clockwise) . When armor is placed on it & then removed, & you leave the house and return, the same armor is on the manequin again. It is impossible to place a different suit of armor on this manequin."

Most (all?) mannequins have this bug and it's been known for some time (before Hearthfire). They continually display the first armor you put on them. You can put other stuff on it and they will stay in the mannequins inventory, but not "equipped". If you can anticipate this, it is a good way to make some serious coin.

And these bugs you have listed here are very mild compared to the actual game-breaking bugs in the game.


So what are the game-breaking bugs you have reported? I don't see that you've reported them anywhere. Maybe you could, for us who are more idiotic than you, list those game breakers.

I've completed the entire Dragonborn Questline, all sidequests and all miscellaneous quests and the only game breaker I've found (besides the ones that have always been in every Skyrim DLC and Skyrim itself - that of the game locking up at randon places causing you to do a full exit and losing what you've done so far) is the stall at Severin Manor. As far as lock ups go, anybody who has played Skyrim through the main Questlines has learned (often the hard way) to save at each transition point just in case of a lock up or stall. Bethesda has yet to fix the performance issues that have plagued Skyrim since day one, even with all the patching.
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Rachel Eloise Getoutofmyface
 
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Post » Sun Feb 03, 2013 9:55 pm

glad to know,i am not the only one to have the Aela problem,i would really like a fix for this,tho
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Honey Suckle
 
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Post » Sun Feb 03, 2013 9:46 am

glad to know,i am not the only one to have the Aela problem,i would really like a fix for this,tho

How many times has Aela given you the gift though, she only offers it as part of the Companions questline and one other time that was added with Dawnguard. That's it twice, so if you have already become a werewolf twice it is not a bug she is no longer offering it.
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Cody Banks
 
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Post » Sun Feb 03, 2013 11:59 pm

The pedestal with the missing chapter IV is hidden out of sight in a small alcove to the back of one of the lower areas, next to some steps. Can't be more specific since I only ran that book once.
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Jack Walker
 
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Post » Sun Feb 03, 2013 9:43 am

How many times has Aela given you the gift though, she only offers it as part of the Companions questline and one other time that was added with Dawnguard. That's it twice, so if you have already become a werewolf twice it is not a bug she is no longer offering it.
i hadn't excepted it a second time on the save..... you see it listed up in the defects as a problem for others,right? but i appreciate the input,i had thought maybe i had excepted it and somehow cured it without knowing the last couple of days,but idk,i may delete dragonborn and reload the save from before i installed it,but downloading it takes awhile,and my time is somewhat limited
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Paul Rice
 
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Post » Sun Feb 03, 2013 7:08 pm

So what are the game-breaking bugs you have reported? I don't see that you've reported them anywhere. Maybe you could, for us who are more idiotic than you, list those game breakers.

I've completed the entire Dragonborn Questline, all sidequests and all miscellaneous quests and the only game breaker I've found (besides the ones that have always been in every Skyrim DLC and Skyrim itself - that of the game locking up at randon places causing you to do a full exit and losing what you've done so far) is the stall at Severin Manor. As far as lock ups go, anybody who has played Skyrim through the main Questlines has learned (often the hard way) to save at each transition point just in case of a lock up or stall. Bethesda has yet to fix the performance issues that have plagued Skyrim since day one, even with all the patching.


Well, first: you can easily access my posting history to see where I may have made comments about the issues. You can also see I've got barely over a dozen posts to my name, so the search won't take long.


But, if you really don't want to go that extra inch, here they are laid out for you:

http://www.gamesas.com/topic/1429033-miraak-stuck-in-ethereal-state/
http://www.gamesas.com/topic/1427684-miraak-glitch/
http://www.gamesas.com/topic/1429692-cant-start-bonemold-quest/page__p__21926252#entry21926252

I've also posted comments over at the uesp.net forums under the same username, and even over at reddit.com/r/skyrim.

I'm about ready to find a Bethesda contact email address and lay out, as specifically as I can, the problems I experience and my path to them.


Finally, we may have differing definitions of "game-breaking", and I don't consider things like random game freezes to be game-breaking glitches unless they have two characteristics: they're predictable enough to make it impossible to advance through game events like quests (objective), or they have a high enough frequency of incidence to sap enjoyment from the game (subjective). In this case, my main glitch (Miraak stuck ethereal WITH* me absorbing souls) would be game-breaking. Your milage may vary.



*I say it this way because looking at the discussion about this problem, it seems there may be two or more versions of the glitch: not everybody who gets Miraak stuck in ethereal mode is absorbing the dragons souls. These people seem to have a way out: don't deal so much damage. The people who also absorb the souls meant for Miraak (like me) don't seem to have any workarounds yet discovered. But I can't say for sure about any of it, really.
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Céline Rémy
 
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Post » Sun Feb 03, 2013 3:49 pm

I'm about ready to find a Bethesda contact email address and lay out, as specifically as I can, the problems I experience and my path to them.

At http://support.gamesas.com/ after the Dragonborn clickthrough, there is indeed an "email support" link at top right with a form for specifics. Good luck!
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Britney Lopez
 
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Post » Sun Feb 03, 2013 10:19 pm

I can′t enter my "heartfire" house because the game freeze everytime...an if I sprint more thne 20 sec. (maybe more maybe less) It will freeze too...all my items are in my house and now I can′t use them
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JaNnatul Naimah
 
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Post » Sun Feb 03, 2013 6:15 pm

I can′t enter my "heartfire" house because the game freeze everytime...an if I sprint more thne 20 sec. (maybe more maybe less) It will freeze too...all my items are in my house and now I can′t use them
Some people have had success with uninstalling the game plus all dlcs, re-installing everything, then clearing the system cache . For more info on this take a look at the third post on the following page http://www.gamesas.com/topic/1426775-starting-dragonborn/
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Bedford White
 
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Post » Sun Feb 03, 2013 8:56 pm

I can′t enter my "heartfire" house because the game freeze everytime.

This has been reported in Hearthfire by other people, even without 1.8 and Dragonborn. Try this: Remove all workbenches from all of your HF houses. Viel Erfolg!
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abi
 
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Post » Sun Feb 03, 2013 1:19 pm

I do both but...it freeze again...man this game svcks
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Wanda Maximoff
 
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Post » Sun Feb 03, 2013 6:06 pm

The following defects are evident in Dragonborn DLC:

Please note that these aren't all game breakers, but they definitely impact the player experience and I believe they should be addressed by the developers.

Ahzidal's Armor - After upgrading the armor, boots, gauntlets & helm using necklace of peerless smithing, blacksmith's elixor, steel ingots within Severin Manor, when wearing all Ahzidal's armor elements and exiting Severin Manor, games sits at the loading screen and you never exit to Solstheim. Giving the Armor elements to follower doesn't fix this. Only fix I've found is to ONLY wear the boots and wear different armor. That allows me to exit sucessfully. Tried being online to xbox live & offline, & defect exists both ways.

Aela:
No longer offers to restore Lycanthropy.

Marriage Partner:
Moving to another house no longer shows houses in Riften, Markarth, Windhelm or Solitude.

Blackguard Armor:
Hood doesn't asppear but head is bald.

Thieves Guild:
Talking to Delvin Mallory causes the dialogue:
I've finished the special job in Solitude, Markarth Windhelm, Whiterun to occur repeatedly.

Giving Mallory's letter to Saphire doesn't show as a quest item even though it is.

HOUSE IN RAVEN ROCK:

Armor Manequin (as facing bed it is second from left clockwise) . When armor is placed on it & then removed, & you leave the house and return, the same armor is on the manequin again. It is impossible to place a different suit of armor on this manequin.

Stalhrim Armor - Why no Stalhrim Heavy Shield?

Black Book - I have all 7 but don't recall which one it is, but during one quest (I think it is The Hidden Twilight Black Book Quest there is no chapter IV, Just a room with 2 pedestals for Ch. V & V! - Perhaps this is not a bug & just a Daedric mindf*ck, but it is weird.

these are all minor bugs. Bethesda doesnt fix all minor bugs until they have finished making dlc for a game. They will try to fix game breaking bugs in between dlc releases but mostly these bugs are just minor. Nothing to worry about.

Also, the last sentence is hard to understand because you wrote amp amp a lot. If you write it without those it would be better to understand.

The Blackguard armour hood glitch usually happens when your a Vampire.

The mannequins armour can be replaced if you place the armour you want on there. Dont remove the other armour yet, just exit the menu and then go back on to the mannequin and take off the other armour and it should work. It worked for me.

These bugs you just need work arounds because Bethesda are most likely not going to fix these until later on.
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chirsty aggas
 
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Post » Sun Feb 03, 2013 4:46 pm

I had a problem with the aforementioned chapter 4 in that Twilight black book, too. I found the chapter 4, was transported to an alcove, killed something, activated that scry (sp?) thing, but nothing happened. Was stuck in that alcove so used the book to go back. What was supposed to happen there? My quest for that book did complete, though. That's the book in the giant mushroom house, by the way.
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Eddie Howe
 
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