How to set a property of type Idle?

Post » Sun Feb 03, 2013 8:09 pm

I have a fully working script with property "Stop" of type Idle. (I dunno why idle, i have taken this from another script and I don't know what should I use, but with this type it works.) I have set an anymation "IdleStop" to the "Stop" property in the editor. And it works. But i need to do it with a lot of other objecks. How can I set this animation to this property in the code?

I tried this:
Idle Property Stop  Auto  Event OnActivate(ObjectReference akActionRef)	Stop = IdleStop...

Error: variable IdleStop is undefined.

Tried this:
Event OnActivate(ObjectReference akActionRef)	Idle  Stop	Stop = IdleStop
Same error.

Tried without property:
	Game.GetPlayer().PlayIdle(IdleStop)
Same: variable IdleStop is undefined.
How should I do this?
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