I'm having problems passing a spell property to a script.
I'm making an enchantment that triggers spells on some conditions (blocking slows time, sneaking turns you invisible...). Attacking should cast a fireball.
I manage to trigger a script that pops a notification when i attack. So i would like to cast the spell from the script.
I add a spell property to the script and autofill it, selecting fireball from the list.
But when the script fires, the value of the property is none....
Do you have an idea what's going on?
