Just a spell add alias...

Post » Tue Feb 05, 2013 4:58 am

If I just wanted to add a spell to the Player, I just need to make a barebones quest set to Start Game Enabled with one lone alias for the Player with the intended spells... right? I am finally getting around to auto-adding the "Dragonsoul Boost" effect in my Dragonborn Ascendant mod, now that it dawned on me that quest aliases can do it. No hidden landmines to step on by doing this?
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Christina Trayler
 
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Post » Tue Feb 05, 2013 9:04 am

Nope, in fact it is probably the best way to go about it.
EDIT: Check allow reserved.
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Claire Lynham
 
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Post » Tue Feb 05, 2013 3:34 am

Errr.... "Allow Reserved" is grayed out. :ermm:
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Dina Boudreau
 
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