LvL20 Light Medic/Operative LFG

Post » Fri May 27, 2011 6:24 am

LvL 20 Medic/Operative light.
Medic Tree
  • Imp Increased supplies
  • Imp Life Buff
  • Self Res
  • Laznade

Operative
  • Firewall
  • Caltrops
  • Cortex
  • Hack Turret
  • Emp

Engineer Tree
  • Cmmnd Post Upgrade


Reasoning behind this spec is with the imp life buff and commnd post upgrade everyone will have 5 pips of health extra, assuming they have Battle Hardened in the univ. tree. People have been saying caltrops are not worth it but the fact is even if they dont do a lot of dmg its great to help with map awarness, basically an extra set of eyes. You may ask why Hack turret and not turret control? Well IMO turret control is only useful if you really want to try to get your crosshairs on the turret from across the map otherwise your too close to be useful standing still. Also hack turret destroys the turret you previously hacked and its way faster then blasting one down (though emps make quick work). Also if max buffed as medic will have 8 pips of supplies and a faster recharge rate of those pips. This means rediculous amounts of ressing, and fast too, being a light medic.

Hit me up if you want some competent gaming. and fun!

GT - LightYoshi

also have a engineer/soldier at lvl 17
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