Adding Vendors to existing NPCs in FNV

Post » Fri May 27, 2011 12:40 pm

Edit: Seems i messed up the title it should have been Adding Vendor Chests to existing NPCs in FNV

I was wondering how one would go about adding a vendor chest to an existing npc now. I remember someone saying it's changed so i decided to look through the geck. Sure enough none of the vendor chests are using linked references or ownership so how exactly is it done now? I've been looking but i'm not seeing anything actually connecting the vendor chests to their npcs. So does anyone know how it works or should i just use the old fashion way?
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Bereket Fekadu
 
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Post » Fri May 27, 2011 12:44 am

Edit: Seems i messed up the title it should have been Adding Vendor Chests to existing NPCs in FNV

I was wondering how one would go about adding a vendor chest to an existing npc now. I remember someone saying it's changed so i decided to look through the geck. Sure enough none of the vendor chests are using linked references or ownership so how exactly is it done now? I've been looking but i'm not seeing anything actually connecting the vendor chests to their npcs. So does anyone know how it works or should i just use the old fashion way?



I was able to create a merchant with it's own assigned container using the old method from FO3, in addition to linked referenced -- I set the container ownership to my NPC id. Works fine.

http://www.youtube.com/watch?v=hkJckJYYCj4
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Maya Maya
 
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Post » Fri May 27, 2011 10:23 am

I was able to create a merchant with it's own assigned container using the old method from FO3, in addition to linked referenced -- I set the container ownership to my NPC id. Works fine.

http://www.youtube.com/watch?v=hkJckJYYCj4


Well i ended up dumping it under the floor in the store cell and setting the npc ownership. Apparently you don't even need the linked reference for it to work if it's in the same cell. I still can't for the life of me figure out how the vendor chests are even referenced they don't seem attached in any way.
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Chloe Yarnall
 
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Post » Fri May 27, 2011 7:32 am

Well i ended up dumping it under the floor in the store cell and setting the npc ownership. Apparently you don't even need the linked reference for it to work if it's in the same cell. I still can't for the life of me figure out how the vendor chests are even referenced they don't seem attached in any way.



I did a quick look in the Good Springs general store and looked at GSChetRef under the "Merchant Container" it's linked to 'VendorContainerChet 00104C7A' but the container itself was in a totally different cell -- "NVVendorChestsCell"(under interiors) which is where every vendor in the game chest are stored I believe. Not sure if that helped but, Check it out.
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Shaylee Shaw
 
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Post » Fri May 27, 2011 7:37 am

I did a quick look in the Good Springs general store and looked at GSChetRef under the "Merchant Container" it's linked to 'VendorContainerChet 00104C7A' but the container itself was in a totally different cell -- "NVVendorChestsCell"(under interiors) which is where every vendor in the game chest are stored I believe. Not sure if that helped but, Check it out.


Bah i'm an idiot i forgot you set the merchant container on the placed npc not the base id. I've tried tossing chests in the vendorcell but they never seem to show up i think it only works for a single chest. So any additional ones must be placed within the same cell as the npc.
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Jani Eayon
 
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