I think OnActivate block is not presently working on NPCs (d

Post » Fri May 27, 2011 11:38 am

IGNORE THIS PIECE OF MESS KTHX

With the script compiler kinda crippled I got all in a circle and whatnot and this thing isn't true.
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Marquis T
 
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Post » Fri May 27, 2011 1:03 pm

Made a short test with:

scn FNNBobScriptBegin OnActivate	playsound OBJBuzzerBellEnd


and as soon as I click on Bob (his former name was Steam as I made killing tests ;) ) the bell rings. He is a simple NPC in the PlayerFaction (no Follower or Teammember).
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Emily Jones
 
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