Take some tips from MAG

Post » Thu May 26, 2011 10:14 pm

i think the devs of this game should research the MAG website and game, it would be worth it...theirs lots of posts on the MAG forums that say what should have been done, and theirs posts saying what was done right...this would greatly help this game to be better and more fun, cuz, right now, MAG is struggling to maintain an audience, and i don't want this game to do the same
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Laura Ellaby
 
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Post » Fri May 27, 2011 2:53 am

Brink shouldn't learn from MAG. Seriously, I know it's Zipper's first attempt, but MAG just did not work.
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Cedric Pearson
 
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Post » Fri May 27, 2011 7:30 am

I suppose Brink has two big advantages over MAG.

First, it will be on three platforms instead of just one which will increase its user base. Sure the play bases will likely be largely, if not wholly, separated but if a game is doing well on one platform it increases the chance of people getting it on others.

Second, since MAG is intended for really big groups I imagine it's hard to get enough people together at once to real take advantage of things. Since Brink won't be shooting for 256 people at once it will be at lot easier to organize a game (with friends or random people on line) and to play the game as its intended.
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Lizzie
 
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Post » Fri May 27, 2011 3:14 am

well i guess what he's tryin to say is learn from zipper's mistakes from MAG, by this i guess he means they didnt listen to their players about problems with the game, and didnt have any usefull add-ons when the game got a little stale.

MAG isnt all the way dead yet... but i think it will be very soon lol. but while playing smaller games with people that actually now how to play, brink should be alot better then MAG because there wont be that many stoopid people running around not playing right XD
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Brad Johnson
 
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Post » Fri May 27, 2011 6:14 am

well i guess what he's tryin to say is learn from zipper's mistakes from MAG, by this i guess he means they didnt listen to their players about problems with the game, and didnt have any usefull add-ons when the game got a little stale.

MAG isnt all the way dead yet... but i think it will be very soon lol. but while playing smaller games with people that actually now how to play, brink should be alot better then MAG because there wont be that many stoopid people running around not playing right XD

yes this is exactly what i meant, i dont want an exact copy, i was just saying that the people at Zipper let this game die slowly, taking thousands of players with it, and i think this game is gonna be big, so i don't want a repeat
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Ymani Hood
 
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Post » Fri May 27, 2011 7:37 am

yes this is exactly what i meant, i dont want an exact copy, i was just saying that the people at Zipper let this game die slowly, taking thousands of players with it, and i think this game is gonna be big, so i don't want a repeat
Don't worry, SD is much better than zipper, in terms of taking care of there games and the community. There's a reason why Enemy Territory (released in 2003) is still in like the top 3 most played shooters online for PC.
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louise hamilton
 
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Post » Fri May 27, 2011 9:20 am

Paul should have checked his numbers before running his mouth. W:ET hasn't been top 3 since 2007.
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Kat Ives
 
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Post » Fri May 27, 2011 9:02 am

Paul should have checked his numbers before running his mouth. W:ET hasn't been top 3 since 2007.


He doesn't say just "shooter" he also adds multiplayer, online and I think one or two more definitions.
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Quick Draw III
 
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Post » Thu May 26, 2011 10:07 pm

Im sure it wont be as bad as MAG. That was a horrible game, as long as Brink is able to encourage teamwork and support, then im sure it will be a great game.

Mag was a poor game, they went for quantity not quality, i especially disliked the idea of people just suicidally running at the enemy (as was common in the games i played) and just hoped to get a kill. Snipers also were forced to camp and actually not play as a team, and therefore the team would be split between the suicidal and the campers. As long as Brink discoourages lone wolves as people put it, and people not working as a team, then they will have learnt enough.

Im sure theyve done their research, though i would look at games like far cry 2 instead of mag for useful research and the do's and donts of multiplayer.
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Luis Longoria
 
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Post » Fri May 27, 2011 5:22 am

MAG wasn't at all very bad as some of you kind of claim and i can tell you its not gonna die soon but you can't really compare or judge the two games right now its to different.

I hate when people compare FPS games there just meant for fun and MAG is fun to many and as well as brink will be fun to many as well I can go on saying what is up with MAG but this is the brink forums not a MAG forum so I'm just gonna say this.

You just can't just compare the two or really learn from MAG since it had to be careful to make the 256 player thing work and try to make it well witch no other FPS has ever try to do.
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Jaylene Brower
 
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Post » Fri May 27, 2011 7:56 am

It's funny you should mention those games, but the Creative Directors of both MAG and Far Cry 2 are buddies of mine from our Splinter Cell days, and I was speaking with them just last month at GDC. We definitely talk about all this stuff!
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hannah sillery
 
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Post » Fri May 27, 2011 3:58 am

You just can't just compare the two or really learn from MAG since it had to be careful to make the 256 player thing work and try to make it well witch no other FPS has ever try to do.

I've been playing 256 player matches (and higher) since the early/mid 2000's on PC.
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Justin Hankins
 
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Post » Fri May 27, 2011 3:44 am

I don't mean to sound condescending to anyone here, but I have a comment to make about this and other related posts. The original poster has made five separate topics in a very short period of time. Many of them, this one included, are based on speculation. This one, for instance, is saying that the devs of this games should listen to us because we know what needs to be in the game. The fact of the matter is that this game has not yet been released, so who are any of us to say what would "improve" the game? For instance, there was another topic started on here that condemned the inclusion of grenade launchers. How can one complain about having something in a game that they haven't even played yet? In my humble opinion, suggestions are fine, but the real input for game changes comes from beta testers and the general public AFTER playing some version of the game.
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Rude_Bitch_420
 
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Post » Fri May 27, 2011 3:21 am

Lol. This stuff is funny.


MAG wasn't at all very bad as some of you kind of claim and i can tell you its not gonna die soon but you can't really compare or judge the two games right now its to different.


MAG was the same old generic FPS. It sacrificed better graphics, sound, and better gameplay for large player counts. It was bad, as some of us "claim". Second, the is a lot of information and videos already released on Brink, so from what we know there is definitly enough to compare the games. We're not judging Brink, because it WILL be "Over 9,000%" Awsums. unlike Multiplayer Only, Generic, Camping, Team Killing MAG. It may be Zipper's first attempt, but that only excuses some of the problems, not all of them.




I hate when people compare FPS games there just meant for fun and MAG is fun to many and as well as brink will be fun to many as well I can go on saying what is up with MAG but this is the brink forums not a MAG forum so I'm just gonna say this.
WHAT ARE YOU DOING ON A PRE ALPHA STAGE GAME FORUM IF YOU EXPECT IT NOT BE COMPARED TO ANYTHING. That is just ridiculous. Brink will be fun to everybody. First of all, it's for PC, XBOX, and PS3. Second of all, you don't need a connection to play it! I doubt anybody would care if you went on saying what is up with MAG. Seriously.


You just can't just compare the two or really learn from MAG since it had to be careful to make the 256 player thing work and try to make it well witch no other FPS has ever try to do.

Well let's see here..... Besides the fact that MAG didn't need to make it 256 players, they could've had a .... uhmmmm... reasonable amount of players. We can compare the two, because of how much we know. Infact, that's what this thread about. Also, we can learn from MAG mistakes, such as not making a ridiculous player count or a completely unfair generic game. Oh and, do you live somewhere away from all forms of life, considering how many 256 and up player counts there have been in games.

Dude. Don't come to a forum, enter a thread, and tell us we can't respond to the topic of the thread.

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P PoLlo
 
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Post » Fri May 27, 2011 2:27 pm

Well I just wanted to say what I wanted to say but honestly that was my opinion sorry if I offend in any way but I stand by what I said but really I don't think brink can learn from MAG.
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Abi Emily
 
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Post » Fri May 27, 2011 1:59 pm

Too much fussing and telling others how to act in this thread.

Folks, it's not up to you to tell someone what they can and can not post. If someone posts something you think is against the rules of the forum, report it and let the moderators take care of it. People are free to make suggestions, even ones you or I think are over the top silly...but you nor I can tell them it's silly because that is a flame.

Don't judge who should and should not be on the forum.

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http://www.gamesas.com/index.php?/topic/724862-forum-rules-and-general-information/ :

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Andrew Perry
 
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