I was curious if there was a way to check if the player has activated a water source without using variableXX, I could not find one except for using variableXX
If this is not possible let me know so I can request it for NVSE
Thanks to anyone who helps.
Global variable perhaps? Starts out set to 0. Base effect on each WaterType (1, 2, 3, etc) to change the global. Have another script that resets it to 0. (Quest script that resets it after a certain amount of time; an object script fired from a token added to the player when he activates a water source, etc.)
(I used the Variable06 in the 'fill water bottle/canteen" mod I did...sent the script to Shad44 and I think he used it in his Canteen mod...earlier versions of it anyway.)