» Fri May 27, 2011 10:20 am
I'm curious how all this plays out, if I recall correctly, the achievement tracking turned out to be one of the causes of stutter, slowdown and random crashing in FO3 didn't it?
Here we are at another launch plagued by stutter, slowdown and random crashing. There's other factors involved obviously, primarily from a console optimized game using gaming PC's as overpowered, overpriced emulators, but I wonder if the achievement tracking is a factor. I know a lot of my stability issues in FO3 were taken care of by disabling GfWL and Achievement Tracking.