» Mon Mar 14, 2011 4:30 pm
There probably aren't many modellers who will make any mesh completely from scratch. Most will import an existing one and adjust it, unless it's a basic shape. Characters would certainly be rework most of the time, as the human figure (even with the Elven, Argonian, and Khajiit variations on it) is well-established as a series of base meshes in various resolutions. Many of those were imported from digitised sculpture and live-model castings, so the meshes were modelled the old-fashioned way, not with digital tools.
It would not surprise me if many fantasy creature meshes aren't created by cut-and-paste from digital imports of real animals (and parts of people) and cleaned up afterward. After all, it's much easier to build a Unicorn by adding a horn to a horse model.