Ok i really need help now. I attempted to unwrap the model and failed badly, but not only that i have no idea what else is required. Anyone willing to help?
I originally began this weapon project back when I was playing fallout 3 but eventually lost interest. Now with the release if New Vegas I am attempting to complete what I started. I am currently just finishing up the scope and will be adding a bipod before I attempt to use my rudimentary texturing skills. I was also wondering what an acceptable number of polys would be and if there is anyone more experienced with texturing willing to help out that would be great.
started texture
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr8.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr9.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr10.jpg[/IMG]
Almost Finished Model
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr1.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr2.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr3.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr4.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr5.jpg[/IMG]
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/almstthr5.jpg[/IMG]
The M40 will hopefully look something like this when I am finished.
[IMG]http://i413.photobucket.com/albums/pp213/DillyBar27/800px-S-M40.jpg[/IMG]
Just some shots showing my current progress. Criticism of any kind is welcome.
DillyBar27
