Have they reproduced the DLC save issue?

Post » Wed Mar 16, 2011 5:41 am

we know that tons of people have been having this issue where they can't load their saves due to the DLC error issue. the sticky at the top of the boards clearly says that the devs have heard our issue and are looking into it.

i can understand bethesda and obsidian not wanting to give us dates for when a patch would be available, there's lots of reasons why they wouldn't (though i wish they would).

however, there are 2 bits of information that i think would be extremely useful for them to share with the community:

(1) have the devs reproduced this issue reliably? and if they have, can someone please tell us what is causing it? i won't play new vegas again until i know that i can avoid corrupted saves (preferably because all the save issues have been fixed). if someone can tell us what is causing the issue, then at least people can play the game and try to avoid the problem area/item/quest/whatever. i know i would rather be able to play part of the game while waiting for the patch rather than not play it at all for fear of lost saves.

(2) can someone let us know what is going to happen with our saves that are unable to load? all the "official" posts i've seen say to revert to an older save. is this a confirmation that saves affected by the DLC issue are entirely lost? do the devs know if the saves are actually corrupt or if there is just some issue where the game itself doesn't recognize something in the file even though it was saved correctly? as much as it would svck to lose those saves entirely, i'd rather know about it now than have my hopes crushed when the patch comes out and my saves still don't work.

hopefully this was constructive, and my apologies if there are answers out there to these questions that i hadn't seen yet.
User avatar
Invasion's
 
Posts: 3546
Joined: Fri Aug 18, 2006 6:09 pm

Post » Wed Mar 16, 2011 12:22 pm

Software developers do not want to give technical information to end users. I know that because I have been a software developer for nearly 10 years. There have been many instances where we were told to keep our shut to non-IT people with respect to release dates, features, "what are we working on?", bug fixes, etc. Anybody that is not in IT who wants to know that should talk to my manager instead who will give them a "lawyer's answer".

Do you honestly think they will tell you how they goofed it? Or tell you which assemblies and which line of code caused a particular problem. Who knows how the hackers (especially in PC) will try to exploit such information?
User avatar
Michael Korkia
 
Posts: 3498
Joined: Mon Jul 23, 2007 7:58 pm

Post » Wed Mar 16, 2011 12:52 pm

Nice strawman. No one is asking for technical details. I think we, as victims of fraud having bought a misrepresented product, are at least owed an acknowledgement of the issues we're having and information on whether or not they're doing anything to fix it.
User avatar
KRistina Karlsson
 
Posts: 3383
Joined: Tue Jun 20, 2006 9:22 pm

Post » Wed Mar 16, 2011 5:08 pm

Software developers do not want to give technical information to end users. I know that because I have been a software developer for nearly 10 years. There have been many instances where we were told to keep our shut to non-IT people with respect to release dates, features, "what are we working on?", bug fixes, etc. Anybody that is not in IT who wants to know that should talk to my manager instead who will give them a "lawyer's answer".

Do you honestly think they will tell you how they goofed it? Or tell you which assemblies and which line of code caused a particular problem. Who knows how the hackers (especially in PC) will try to exploit such information?


i think you may have misunderstood my post. i'm not asking for assembly names, certainly not lines of code. i meant what in the gameplay is causing the issues. i've seen a lot of threads regarding the game-save-DLC issue that center around either the rocket quest (i think it's called "come fly away with me") or the vault 3 area. if it turns out there are issues with saves created in those areas, the devs could tell us that much so that people steered clear of those quests. likewise if a particular set of items caused this, then people could make sure not to pick them up. all i'm saying is that if the devs have narrowed down what gameplay actions are triggering these issues, sharing that information with the community would allow people to play around the issue. instead, the only options we have are to proceed with the game as-is with an understanding that at any moment all of your progress could be destroyed, or not play the game for an unspecified amount of time until fixes are released. at no point am i asking for a public technical write-up of what went wrong. i just want to know if and how i can play the game today without running into this issue.
User avatar
Anna Kyselova
 
Posts: 3431
Joined: Sun Apr 01, 2007 9:42 am

Post » Wed Mar 16, 2011 10:05 am

I'm assuming it's the actual DLC content.. I deleted it from my drive, started over and have had no game breaking bugs.. have so far completed two of the quests that are supposed to be game breaking and haven't seen one glitch. But as I've stated before people are claiming that they get the DLC bug without the DLC.. But I'm wondering if they actually deleted it and started a new game as save data can store the glitches.
User avatar
Bedford White
 
Posts: 3307
Joined: Tue Jun 12, 2007 2:09 am


Return to Fallout: New Vegas