Editing Base Attributes

Post » Wed Apr 06, 2011 2:45 am

I have a couple of questions concerning Base stats, any help is much appreciated :)

How would I go about changing the base attributes str/agl/etc, from 5 to 1 and also how do i change the number of points you assign (ingame) to each special stat from 10.

I hope that makes sense.
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Nick Pryce
 
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Joined: Sat Jul 14, 2007 8:36 pm

Post » Tue Apr 05, 2011 9:00 pm

bump!

I was hoping this would be quite a simple thing to do but now im thinking otherwise. I've looked everywhere in the geck to no avail. Like I said any help much appreciated :)
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Stryke Force
 
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Post » Tue Apr 05, 2011 5:13 pm

if you haven't figured it out yet, i created this account just to enlighten you,

There isn't actually a starting stats variable, in the vigor test script, called VCGO1VigroTesterScript there is line with ShowLoveTesterMenuParams 40;

the 40 is the number of starting points, increase it and decrease it will change the amount of points you have at the beginning, so like 70 will let you max your character out.

There are other commands that will let you do it too after, i think one of them is iTotalPoints and something like SetTotalPoints, i don't remember exactly but editing the line in the script is the easiest way to do it at least if you want to change the starting stats.
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victoria gillis
 
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