WTF! ARE you deaf?

Post » Thu Apr 07, 2011 7:31 pm

what the hell. why is Mr. Vegas's voice so damm loud especially when the music from your pip-boy is soo damm quiet? Seriously, you are damaging the hearing of your players. just to double check this, after the neighbors yelled at me for having it up to loud (don't ask! all construction in Miami is crapy regardless of the amount of money spent on your apartment-the base level of construction here is astounding in its ability to cut corners) i checked it with a decibel checker 10 decibels in difference (look it up it a lot someone was not doing their job) between the music and Mr. Vegas. WTF? Jesus you guys svck. buggy game (my eyebot partner just poofed out of existence, the find the virus mission part is un-doable, and constantly i see things stuck in the ground trying to move around). thank god that i did not buy this game, otherwise i would be furious that the standard for making something has gotten so low, when you sell something normally it is a good idea to at least sell a product that can stand on its own from a function point of view, and then let it be judged on its stylistic points of plot/flow/and fun. shoddy work dudes, shoddy work.
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Nany Smith
 
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Post » Fri Apr 08, 2011 2:55 am

what the hell. why is Mr. Vegas's voice so damm loud especially when the music from your pip-boy is soo damm quiet? Seriously, you are damaging the hearing of your players. just to double check this, after the neighbors yelled at me for having it up to loud (don't ask! all construction in Miami is crapy regardless of the amount of money spent on your apartment-the base level of construction here is astounding in its ability to cut corners) i checked it with a decibel checker 10 decibels in difference (look it up it a lot someone was not doing their job) between the music and Mr. Vegas. WTF? Jesus you guys svck. buggy game (my eyebot partner just poofed out of existence, the find the virus mission part is un-doable, and constantly i see things stuck in the ground trying to move around). thank god that i did not buy this game, otherwise i would be furious that the standard for making something has gotten so low, when you sell something normally it is a good idea to at least sell a product that can stand on its own from a function point of view, and then let it be judged on its stylistic points of plot/flow/and fun. shoddy work dudes, shoddy work.




Havnt heard of anyone else complain about this... Hit start, go to settings, then audio... check your levels they may be [censored] up....
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Tanya
 
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Post » Fri Apr 08, 2011 12:08 am

I definetely agree, Mr. Vegas is screamin at me between the songs.i toggled around with the sound but couldnt really figure it out. if you move the radio level too far down you can no longer hear the songs. the music level on the other hand has to do with the background music playing when you do not have the radio on. I don't think I ever had this issue with Three Dog
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MR.BIGG
 
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Post » Thu Apr 07, 2011 11:08 pm

there seems to be alot of issues with the radio, hopefully they will read this and the other posts about the radio not having the full song playlists actually playing and work a fix into a patch
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SEXY QUEEN
 
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Post » Fri Apr 08, 2011 3:35 am

there seems to be alot of issues with the radio, hopefully they will read this and the other posts about the radio not having the full song playlists actually playing and work a fix into a patch



is there really only like 5 songs on that station? i thought fallout 3 was bad replaying the same songs on a loop, but this game is rediculous. i hear the same 2 songs constantly, and the third is extremely rarely played.

after the first hour of gameplay, i just turned the radio off.

yeah they mustve cut costs on their sound department to supply more funding for their game breaking glitch department. :intergalactic:
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Emma louise Wendelk
 
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Post » Fri Apr 08, 2011 8:46 am

It's not something you can fix by adjusting anything. I tried when my game still worked. There's just a huge difference in volume. Mr. New Vegas has the microphone in his mouth and all the tracks are being played from half a mile away. Just poor audio work, really. But kind of minor in comparison to other bugs, imho.
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kelly thomson
 
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