Making of.. definitely... I want to know the inside story from the beginning. This game if I'm not mistaken started as a dark jungle island shooter. I want to see footage of that if possible then the entire process since quake wars to ID tech 5 and the thinking behind the tech when John Carmack started building.
Was the idea since doom 3 or before?
How was the transition to Zenimax?
When did they start thinking about getting bought out?
I want these questions answered by the devs and I also want to see how they managed thing with Wolfenstein and Quakelive while working on Rage
This game definitely has a long history that is what i want to know.
I really don't care about a statue. I'd rather have a WingStick that can be used like a frisbee. Ultimate frisbee anyone ??

They can even throw the comics in there. This way people who don't know about the comic or want it in one package with the game can buy the Collectors pack.