question about activiating terminals in a script

Post » Fri May 06, 2011 8:22 am

I have a mod that I am working on giving the player a Bank Card which would be kind of like a debit card. I need to activate the card's terminal from within a script but I can not seem to get it to work. Can anyone help me?
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Erika Ellsworth
 
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Post » Fri May 06, 2011 12:18 am

Two questions:
Can you describe how does the card activate the terminal?
What have you done so far? (as in post the script you are working on)
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C.L.U.T.C.H
 
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Post » Thu May 05, 2011 9:49 pm

To activate the Terminal through script, give it a persistent reference in the editor, then use:

MyTerminalREF.Activate Player


Will open the terminal screen
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Aman Bhattal
 
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Post » Thu May 05, 2011 10:18 pm

Thank you very much. It is only apt that I kick myself for this question. :) Not 10 minutes after I posted it I found the answer by accident, doing just what you suggested.

Thank you again and I hope your New Year is prosperous and enjoyable
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Rachie Stout
 
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