[Idea] Merchant Mod

Post » Fri May 13, 2011 6:05 am

I was wondering if there are any mods allowing you to become a real merchant. As in, letting you buy a pack brahmin or two and traveling the wastes while NPC's come up to buy things from you. Also, is the TES Construction set very similar to the G.E.C.K.? Because I've been learning how to use that and I was hoping I could just convert to using the GECK easily if I knew how to work the Construction set.
Thanks! :celebration:
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Céline Rémy
 
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Post » Fri May 13, 2011 5:49 pm

Also, is the TES Construction set very similar to the G.E.C.K.? Because I've been learning how to use that and I was hoping I could just convert to using the GECK easily if I knew how to work the Construction set.
Thanks! :celebration:


Yeah, it's basically the same thing. If you know how to use one, you can use the other. There are some small changes, but nothing huge.
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x a million...
 
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Post » Fri May 13, 2011 1:38 pm

I've been working on one for FO:3. Well I was, anyway.

I'll get round to finishing it at some point. Then I'll buy NV and convert it. Simplez. So expect it done in little under a year xD

http://www.gamesas.com/index.php?/topic/1076887-wipz-realistic-economy-caravanery/page__p__15671007__fromsearch__1&#entry15671007
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Ridhwan Hemsome
 
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Post » Fri May 13, 2011 1:50 pm

I've been working on one for FO:3. Well I was, anyway.

I'll get round to finishing it at some point. Then I'll buy NV and convert it. Simplez. So expect it done in little under a year xD

http://www.gamesas.com/index.php?/topic/1076887-wipz-realistic-economy-caravanery/page__p__15671007__fromsearch__1&#entry15671007


Woahhhh that's a long time xD. I think someone needs to help you speed up the process a bit( no I'm not talking about me)
Edit: But on other matters, your idea is exactly what I was talking about. get to work on it pleaseee :whisper:
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Trey Johnson
 
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