Objective Exp

Post » Fri May 13, 2011 1:03 pm

I saw somewhere that when you are doing a carrying/delivery objective it would give you steady exp while you were carrying the object but they decided to take it away to keep people from just hiding in a corner with it to rack up exp. So they apparently changed it so that you get exp for delivering it and extra for delivering it faster. I was wondering if anyone could clear up some more details on that. Cause I absolutely hate when in halo I would carry a flag all the way across a map and die right before the capture and someone would just take it that extra 2 steps and get all the credit, especially if they were the person that killed you. Couldn't Brink just set it up to where if you drop/die before delivering the objective then it gave you exp based on how far away you are from the destination. That way theres no holding and racking up exp and it entices the player to keep moving and get as close to the destination if not make it?
I don't do forums very often so idk how this stuff works, but if you could answer my question or just share what all you know about these sort of missions that would be cool.
User avatar
N3T4
 
Posts: 3428
Joined: Wed Aug 08, 2007 8:36 pm

Post » Fri May 13, 2011 10:49 am

I saw somewhere that when you are doing a carrying/delivery objective it would give you steady exp while you were carrying the object but they decided to take it away to keep people from just hiding in a corner with it to rack up exp. So they apparently changed it so that you get exp for delivering it and extra for delivering it faster. I was wondering if anyone could clear up some more details on that. Cause I absolutely hate when in halo I would carry a flag all the way across a map and die right before the capture and someone would just take it that extra 2 steps and get all the credit, especially if they were the person that killed you. Couldn't Brink just set it up to where if you drop/die before delivering the objective then it gave you exp based on how far away you are from the destination. That way theres no holding and racking up exp and it entices the player to keep moving and get as close to the destination if not make it?
I don't do forums very often so idk how this stuff works, but if you could answer my question or just share what all you know about these sort of missions that would be cool.

I like that idea and it does not sound that out of the question considering you get exp on scale to how much damage you do and not necessarily the kill.
User avatar
Emily Rose
 
Posts: 3482
Joined: Sat Feb 17, 2007 5:56 pm

Post » Fri May 13, 2011 10:54 am

I saw somewhere that when you are doing a carrying/delivery objective it would give you steady exp while you were carrying the object but they decided to take it away to keep people from just hiding in a corner with it to rack up exp. So they apparently changed it so that you get exp for delivering it and extra for delivering it faster. I was wondering if anyone could clear up some more details on that. Cause I absolutely hate when in halo I would carry a flag all the way across a map and die right before the capture and someone would just take it that extra 2 steps and get all the credit, especially if they were the person that killed you. Couldn't Brink just set it up to where if you drop/die before delivering the objective then it gave you exp based on how far away you are from the destination. That way theres no holding and racking up exp and it entices the player to keep moving and get as close to the destination if not make it?
I don't do forums very often so idk how this stuff works, but if you could answer my question or just share what all you know about these sort of missions that would be cool.


You probably read that in HORSE's compendium, and I thank you for reading that before asking your question. Most new users don't.

Anyway, to answer your question, you probably do get some experience for carrying the intelligence most of the way. That is just speculation though, so don't hold me to it.
User avatar
Tiffany Carter
 
Posts: 3454
Joined: Wed Jul 19, 2006 4:05 am

Post » Fri May 13, 2011 8:36 am

Much praise for the Compendium reference. Good on ya.

As for objective experience, I imagine you might get a base XP for simple grabbing the objective. If the objective is grabbed anywhere but it's spawn point, you don't get the base XP. Then, there's probably a base capture XP that extra points are added to for capping it quick. However, if there's a player who neither takes it from the spawn nor captures it, I have no idea if he'd get XP per step he carried it or if he gets some fraction of the capture XP... I can't even guess that part.

This post is entirely speculative.
User avatar
Cat Haines
 
Posts: 3385
Joined: Fri Oct 27, 2006 9:27 am

Post » Fri May 13, 2011 7:35 am

Haha, well I've watched all the videos I could find like a thousand times so I figured I should start reading what I could find.

Overall they seem to be doing a great job at keeping everything fair and balanced so I have faith that they'll figure it out.
User avatar
Courtney Foren
 
Posts: 3418
Joined: Sun Mar 11, 2007 6:49 am

Post » Fri May 13, 2011 7:48 pm

Haha, well I've watched all the videos I could find like a thousand times so I figured I should start reading what I could find.

Overall they seem to be doing a great job at keeping everything fair and balanced so I have faith that they'll figure it out.


http://www.fragworld.org/frag/brink/the-fragworld-brink-compendium.html

Just in case you hadn't read it twice and welcome to the forums.
User avatar
Jonny
 
Posts: 3508
Joined: Wed Jul 18, 2007 9:04 am

Post » Fri May 13, 2011 3:35 pm

Much praise for the Compendium reference. Good on ya.

As for objective experience, I imagine you might get a base XP for simple grabbing the objective. If the objective is grabbed anywhere but it's spawn point, you don't get the base XP. Then, there's probably a base capture XP that extra points are added to for capping it quick. However, if there's a player who neither takes it from the spawn nor captures it, I have no idea if he'd get XP per step he carried it or if he gets some fraction of the capture XP... I can't even guess that part.

This post is entirely speculative.


I like that idea at the beginning just mix it with SS_Bryces idea and give it to SD and im sure they would make it even better.
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm


Return to Othor Games