» Fri May 13, 2011 1:36 pm
Oh man. A whole slew of things. Some minor, some major. Albeit none of them ultimately stop you from finishing any mod you could in the Fo3 geck, they sure muck up the process. (the ones with a * do have a temporary solution, but an actual fix would be nice) A few examples are:
- *They didn't include a dictionary, so none of your dialog is checked and you have to implement the dictionary from Fo3, this is hard if you don't own Fo3.
- *The multibounds in interior cells (the things that tell the game to not load rooms you cannot see, to improve performace) effectively hide the entire cell from view, you have to move them or delete them to see things. Then go back in using FNVEdit and delete the records of them being moved or deleted.
- *Lights do not update in realtime. Normally you should be able to move around a light object, and see how it affects the world around it in realtime, allowing you to easily place lights with the exact lighting/affect you want. To see light changes you must re-render the cell, which depending on the cell size and your computer power, can take anywhere from 5-45 seconds. Its incredibly annoying.
- Scripts do not have an error system. In FO3Geck, if you have an error in your script, and tried to save, it would say, "Error! This is wrong with your script". However, in the NVgeck, it gives the appearance it has saved, and shows no error message, and you have to wait until later when you try to find your script to find it didnt actually save. You also have to manually read through the script to find the error yourself. This can be very troublesome if you are not an experienced scripter, and arent entirely familiar with the functions you used.
Those are just 4 I can think up off the top of my head, somewhat in order of seriousness. There are many other bugs with it, that are just very annoying. If they patched the GECK and fixed all of them, it would once again be the fantastic tool we all experienced modding FO3. But in its currently state, it takes a small chunk of the fun out of modding, because it adds unnecessary hardship on the modder.
I'm hoping someone can give me info on if they plan on doing this, or if they read this and think, "Hey we should do that!" that would be fantastic!