The goal is to simply make it so you cannot carry an entire arsenal of weapons at all times. Thing is I want to avoid doing the above again because I want to keep the new FO3A modular as possible.
I am looking into ways to possibly limit the number of weapons you can carry before encoring some kind of stat penalty. But right now I am not really sure about the best way to do this. Having to check a form list every 3 seconds with every weapon in the game sounds really flaky and probably just as sloppy as hand changing every weapon in the game heh....
So I haven't decided on how I want to do this yet.
Anyone have any advice?
