No need to carry any other EW other than Holorifle + recharg

Post » Fri May 27, 2011 11:32 am

So I 've beat Dead Money like a week or so, and since I am bored, I 've been trying all my energy weapons across the Mojave to see which were the most effective for any kind of situation...

I brought with me the Galtling Laser, Plasma Caster, Multiplas, Tri-Beam Laser rifle, AER14, Tesla-Beaton prototype, RCW, Flamer & Holorifle, the weapons fully modded if possible. With all these weapons I went to any area where resided packs of deathclaws, cazadores, supermutants, Lakelurk & Feral reaver/Glowing ghouls and tested them

In the end, I 've come to the conclusion that the fully modded Holorifle outclass the rest of energy weapons: it can snipe, possess a fairly good DOT ( damage over time), consumes only 1 MFC per shot and deals a HUGE amount of damage everytime it hits something and the weapon has a good amount of hp when compared with others energy weapons ( but it's got right now that nice little glitch that renders the weapon unable to decay but, shhhhh, don't tell the devs).

Pre-dlc, I always carried a Multiplas, a RCW, the YCS & a recharger pistol, right now, I 've found myself carrying only 2 weapons in my travels : the Holorifle... and the recharger pistol. Why did I brought the recharger pistol? well...that's when I feel like not wanting to waste some ammo against some lowlife (ie : fiends).

I think now a EW build can be viable (or more effective) in hardcoe mode, you would only need to carry only one type of ammo.
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Amie Mccubbing
 
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Post » Fri May 27, 2011 11:38 am

So I 've beat Dead Money like a week or so, and since I am bored, I 've been trying all my energy weapons across the Mojave to see which were the most effective for any kind of situation...

I brought with me the Galtling Laser, Plasma Caster, Multiplas, Tri-Beam Laser rifle, AER14, Tesla-Beaton prototype, RCW, Flamer & Holorifle, the weapons fully modded if possible. With all these weapons I went to any area where resided packs of deathclaws, cazadores, supermutants, Lakelurk & Feral reaver/Glowing ghouls and tested them

In the end, I 've come to the conclusion that the fully modded Holorifle outclass the rest of energy weapons: it can snipe, possess a fairly good DOT ( damage over time), consumes only 1 MFC per shot and deals a HUGE amount of damage everytime it hits something and the weapon has a good amount of hp when compared with others energy weapons ( but it's got right now that nice little glitch that renders the weapon unable to decay but, shhhhh, don't tell the devs).

Pre-dlc, I always carried a Multiplas, a RCW, the YCS & a recharger pistol, right now, I 've found myself carrying only 2 weapons in my travels : the Holorifle... and the recharger pistol. Why did I brought the recharger pistol? well...that's when I feel like not wanting to waste some ammo against some lowlife (ie : fiends).

I think now a EW build can be viable (or more effective) in hardcoe mode, you would only need to carry only one type of ammo.


true but u cant just always rely on energy weapons what about the police pistol or automatic rifle(browning what i call it) and just general ones that take bullets you should have some variety
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Ice Fire
 
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Post » Fri May 27, 2011 6:27 am

true but u cant just always rely on energy weapons what about the police pistol or automatic rifle(browning what i call it) and just general ones that take bullets you should have some variety

Why?
Unnecessary to spec on two combat skills.
Sure you get greater variety but is it a necessary variety?
IMO nope. :P
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Taylah Haines
 
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Post » Fri May 27, 2011 3:09 pm

true but u cant just always rely on energy weapons what about the police pistol or automatic rifle(browning what i call it) and just general ones that take bullets you should have some variety


Yes you can.
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Tania Bunic
 
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Post » Fri May 27, 2011 2:58 pm

Yes you can.


Agreed, you could even do energy as your only skill pre-patch (it was just far-and-away out classed by guns). It has a wide enough variety and has the damage where multi-specing isn't necessary (but is kinda fun).
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Chloe :)
 
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Post » Fri May 27, 2011 5:02 am

Considering the goo and ashe pile glitch affects energy weapons only weapon console users can use without any ill effects is ycs lol.I had hoped that the holo rifle was diff but nope developers added that garbadge effect -_-.Anyways holo rifle ycs and multiplas for clsoe mdi and long range.
Holo rifle is sorta slow at distance so snipeing is only a o crap necessity
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Anna Kyselova
 
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Post » Fri May 27, 2011 11:37 am

true but u cant just always rely on energy weapons what about the police pistol or automatic rifle(browning what i call it) and just general ones that take bullets you should have some variety



IMO that's a waste of skill points, focusing one combat skill is more than enough to handle any kind of fight and have enough "variety".



Holo rifle is sorta slow at distance so snipeing is only a o crap necessity


it takes some practice but I can assure you sniping with the Holorifle works pretty well.
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Kim Kay
 
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Post » Fri May 27, 2011 7:07 am

The Holorifle is way overpowered and needs to be nerfed.
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jessica breen
 
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Post » Fri May 27, 2011 7:56 am

The Holorifle is way overpowered and needs to be nerfed.

... Sierra Madre Chip Vendor in abandoned BOS bunker also needs to be nerfed.
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Amysaurusrex
 
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Post » Fri May 27, 2011 7:08 am

Locked for clean up.

Now that most of the thread is gone due to flames/flamebait/personal disputes and all have been removed maybe we can get back on topic.

OP: The most damage can be done with the gun that your character is specialized in. Big guns? Small Guns? Energy weapons? It will be a different weapon with each character as far as I can tell. :unsure:
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Amanda Furtado
 
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Post » Fri May 27, 2011 6:36 am

OP: The most damage can be done with the gun that your character is specialized in. Big guns? Small Guns? Energy weapons? It will be a different weapon with each character as far as I can tell. :unsure:


This is one way to look at it. A person who uses no EN weapons will probably look at the Holorifle as nothing more than more stuff for storage.

As far as no need for other EN weapons, I am sure the Gauss Rifle would still have some use, though the Holorifle's 1 shot for a Gauss' 4-5 may not look so hot for the Gauss.
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Carlitos Avila
 
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Post » Fri May 27, 2011 4:54 am

Locked for clean up.

Now that most of the thread is gone due to flames/flamebait/personal disputes and all have been removed maybe we can get back on topic.

OP: The most damage can be done with the gun that your character is specialized in. Big guns? Small Guns? Energy weapons? It will be a different weapon with each character as far as I can tell. :unsure:


Big Guns eh? :wink_smile:

Of course, I was talking about weapons in the EW category.

p.s. : thx for cleaning this topic.
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anna ley
 
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Post » Fri May 27, 2011 5:34 am

... Sierra Madre Chip Vendor in abandoned BOS bunker also needs to be nerfed.


and why in the world would you want that nerfed
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Rachel Hall
 
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Post » Fri May 27, 2011 1:47 am

and why in the world would you want that nerfed


Don't go off-topic, I don't think we need to get posts deleted again. :sadvaultboy:

Also, Holorifle's are fun to use, I was a bit sad that I only 20 shots in the entire DLC.
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Jani Eayon
 
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Post » Fri May 27, 2011 2:20 am

Don't go off-topic, I don't think we need to get posts deleted again. :sadvaultboy:

Also, Holorifle's are fun to use, I was a bit sad that I only 20 shots in the entire DLC.


NO why would that vending machine neeed to be nerfed he metioned it now i want a response and the holo rilfe is epic
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Doniesha World
 
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Post » Fri May 27, 2011 4:53 am

NO why would that vending machine neeed to be nerfed he metioned it now i want a response and the holo rilfe is epic


He answered you already and all the posts following that were deleted.
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Jason White
 
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Post » Fri May 27, 2011 2:38 pm

He answered you already and all the posts following that were deleted.


Well i didnt get to read it so if you would be kind enough to say why
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sam westover
 
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Post » Fri May 27, 2011 2:30 pm

Well i didnt get to read it so if you would be kind enough to say why


PM Gabdan if you want to know that bad.
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Rex Help
 
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Post » Fri May 27, 2011 1:25 am

PM Gabdan if you want to know that bad.


Why dont you just tell me how about that
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Red Bevinz
 
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Post » Fri May 27, 2011 11:43 am

I'm not Gab, I don't know what he'd say.

I'm going to stop posting on this thread.
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Eoh
 
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Post » Fri May 27, 2011 12:13 am

I'm not Gab, I don't know what he'd say.

I'm going to stop posting on this thread.


Alright good u dont need to even post at all
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Anna Kyselova
 
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Post » Fri May 27, 2011 12:28 pm

Alright good u dont need to even post at all


edit: he did get the message I guess.
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LADONA
 
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Post » Fri May 27, 2011 2:47 pm

Some people should follow their own advice... oh, and epicness01? thank you for misleading this topic once again.
Let me give you a hint: next time, why don't you grow up and start acting like the rest of users here, stop asking useless questions all around like a 12 year old brat, we are not your mom or dad, grow up, search your stuff yourself or PM some moderator, GROW UP FOR GOD'S SAKE.

I will probably be warned or banned for this but this dude is hitting on my nerves.


Edit the PoB part dude.

Don't get banned. :confused:
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Schel[Anne]FTL
 
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Post » Fri May 27, 2011 5:07 am

Edit the PoB part dude.

Don't get banned. :confused:


nah, I 've just send a request to a mod to delete this whole topic, it's beyond salvation.

edit: finally did it, but still maintaining my request to delete this topic, there's nothing more to discuss, let it die.
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Kathryn Medows
 
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Post » Fri May 27, 2011 2:27 am

nah, I 've just send a request to a mod to delete this whole topic, it's beyond salvation.

edit: finally did it, but still maintaining my request to delete this topic, there's nothing more to discuss, let it die.


Closing it down
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Gavin boyce
 
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