Dead Money Exploration

Post » Fri May 27, 2011 2:17 pm

Yea, Dead Money is a cool DLC. It's got a great storyline, creepy enemies, a nice (but repetitive) atmosphere, and a great centerpiece location to wrap it all up (The Sierra Madre). But as I watch videos of walk through's and exploring the buildings, I notice something. Despite the fact of all the great ambiance, the speakers are extremely annoying. You hardly have time to explore the more interesting locations (Such as the Sierra Madre) because the beeping is rushing you through it.

Any thoughts?
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Yvonne
 
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Post » Fri May 27, 2011 8:17 am

I destroy the speakers by shooting at them or turning them off. :shrug:
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Claire
 
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Post » Fri May 27, 2011 8:10 am

Also, I don't get when they say "It's Letting Go". Is the Sierra Madre some lusty location or something?
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jenny goodwin
 
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Post » Fri May 27, 2011 9:33 am

Erm... Letting go of your obsession is what I took it as.
Like, Elijah was unable to let go of the Sierra Madre and because he couldn't do that he died.
And Dean, also unable of letting go of the treasure that Sierra Madre held would not accept just walking away.
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tegan fiamengo
 
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Post » Fri May 27, 2011 7:12 am

Gabe it on the head. That's why the intention of the 30+ bars of gold being worth so much and not intended to be taken is that you have to learn to let go of your greed, well, before people found out the work around. Basically the story is about learning to accept when we need to just let it go and move on with our lives.
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katsomaya Sanchez
 
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Post » Fri May 27, 2011 3:16 pm

Gabe it on the head. That's why the intention of the 30+ bars of gold being worth so much and not intended to be taken is that you have to learn to let go of your greed, well, before people found out the work around. Basically the story is about learning to accept when we need to just let it go and move on with our lives.

That makes sense, I almost didn't want to leave the Vault. :3
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Matt Bee
 
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