Making textures compatible with other computers

Post » Sat May 28, 2011 5:14 am

Hey so I put together a mod and released it but got back a major amount of comments saying that the textures were messed up.

A kindly soul was good enough to inform me that the texture paths in nifskope can't be like this:
"c:\program files (x86)\steam\steamapps\common\fallout new vegas\data\textures\colddeckgiftshoptextures\gifts\lighter\lighterparts.dds"


They have to be like this:
"textures\colddeckgiftshoptextures\gifts\lighter\lighterparts.dds"


Now I have about 50 meshes that require their textures rerouting. Is there any way of doing this other than manually? Because changing each one by hand is going to take sooo long =[
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Laura Cartwright
 
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Post » Sat May 28, 2011 8:20 pm

Now I have about 50 meshes that require their textures rerouting. Is there any way of doing this other than manually?

TR * "%c:\program files (x86)\steam\steamapps\common\fallout new vegas\data\textures\"


http://www.tesnexus.com/downloads/file.php?id=2156
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Danny Blight
 
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