So I read a guide on how to port my own mod from FO3 to F:NV, and I have encountered a problem. My mod requires BrokenSteel and Fallout3.esm, and I changed Fallout3.esm to FalloutNV.esm and deleted the BrokenSteel.esm (as the guide told me to do that) and then I could open up my mod in the GECK, with 80% of my cell intact. There are some missing parts though, and the problem is that I am unable to replace them, because there is a 'invisible black hole' there, whenever I drag a rusty vault piece into the missing area (to try to rebuild the missing area) the rusty vault piece suddenly and immediately disappears..
Anybody has any idea what is going on? I hope you guys understand my problem, else I'll have to take some screenshots.
Thanks for any help and input!
