How awesome the brink will be?

Post » Sat May 28, 2011 3:45 pm

http://www.youtube.com/watch?v=PwBYat_fGgI

P.S. the link above is made by me, which is about a small parody of how the Activision would be panic when Brink is released.

Back to the topic...
So far, I watched the Choir of guns and a matter of class trailer...
I think as soon as the game-play is really balanced,
and the most matter is, if the player can create mod & maps of this game
this game will be much more famous and classic...

Think about when Counter Strike was released, it become a fashion of fps.
No matter how fresh the game is, maps and mods from urban community are needed,
because it keeps the game fresh.

I know Splash Damage is a very serious studio,
but I think the resource and the time of a studio are limited.
Back to the Rainbow Six 3, Jedi Academy, half life 2 and other games...
They are still alive after years because of the mods and maps can be created by the software.
I know currently they are working on the debug and improvement...
I means the maps and mods creator could be made later after a period of the release.

So, what do you guys think? B)
User avatar
lilmissparty
 
Posts: 3469
Joined: Sun Jul 23, 2006 7:51 pm

Post » Sat May 28, 2011 8:44 am

Very mediocre at best. That is why so many of us come to the Official forum and gush about it all day. *eyeroll*
User avatar
Javier Borjas
 
Posts: 3392
Joined: Tue Nov 13, 2007 6:34 pm

Post » Sat May 28, 2011 5:53 pm

Yes but this whole thread is a bit pointless... thanks for the vid though it is great!
User avatar
saharen beauty
 
Posts: 3456
Joined: Wed Nov 22, 2006 12:54 am

Post » Sat May 28, 2011 1:53 pm

I think,that mod tools etc extend a games longlivity by much.
Thus,most companies won't release them.
Meaning,this is a capitalist world,everything has to have an expiration date so we,the consumers,buy the new product for the chain to go on.

Sorry about the negative critisism,but i'm speaking in general here and this is my thoughts,just beign honest about them.

So when a company decides to take that brave step,has a reason of doing it.
No doubt though that for us gamers is more than welcome,to have mod tools etc to our hands.

Also,as far as i know,mod tools are only for PC,so console companies wouldn't want this to continue.
A game that is released in 3 platforms and the PC version has mod tools?Less money for console in the long run i think.

So i'm guessing that under the table the games have different meaning for different ppl.
User avatar
CHARLODDE
 
Posts: 3408
Joined: Mon Apr 23, 2007 5:33 pm

Post » Sat May 28, 2011 5:33 pm

I think,that mod tools etc extend a games longlivity by much.
Thus,most companies won't release them.
Meaning,this is a capitalist world,everything has to have an expiration date so we,the consumers,buy the new product for the chain to go on.

Sorry about the negative critisism,but i'm speaking in general here and this is my thoughts,just beign honest about them.

So when a company decides to take that brave step,has a reason of doing it.
No doubt though that for us gamers is more than welcome,to have mod tools etc to our hands.

Also,as far as i know,mod tools are only for PC,so console companies wouldn't want this to continue.
A game that is released in 3 platforms and the PC version has mod tools?Less money for console in the long run i think.

So i'm guessing that under the table the games have different meaning for different ppl.


Actually its the opposite in videogames, If the game has awesome mods that compliment the game it is going to constantly attract new buyers. Just look at TF2, Though they are going a little far with it now but it still has an insane amount of content because they allow mods.
User avatar
Andy durkan
 
Posts: 3459
Joined: Fri Aug 03, 2007 3:05 pm

Post » Sat May 28, 2011 5:21 pm

"I made the bloody screen so real."
:rofl:
User avatar
Alan Whiston
 
Posts: 3358
Joined: Sun May 06, 2007 4:07 pm

Post » Sat May 28, 2011 5:43 pm

About the Hitler vdeio: It was okay, it got off topic alot i thought and didn't stick to one main point really. Plus is English your native tongue? Because there was way too many spelling mistakes/grammatical errors to follow it sometimes. But the message was very true though about the CoD fanatics
User avatar
Star Dunkels Macmillan
 
Posts: 3421
Joined: Thu Aug 31, 2006 4:00 pm

Post » Sat May 28, 2011 4:03 pm

I think that it ia always better when there are mods, like new maps and stuff. But people get overly excited about them and never try and other games.
People who buy map packs and stuff on COD never set it down then so I don't like thm that much. They are fun because you can stay with the same fun game but with new places.
So I have mixed feeling about mods. I have a bunch of games that never got mods and i get tired of them sometimes but i have bought new games for the modes lke Lost planet, when Lost planet colonies came out i bought it because there were new online characters, guns, and maps.
Some games are better to have mods and some aren't.
We will just have to see if Brink will need them.
Even though I bet the game is gonna be the best game ever. I've seen every trailer and gameplay that splashdamage, IGN, and Machinima have put out. It no doubt looks like one of the best games that i will ever play.
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Sat May 28, 2011 2:31 pm

It's also "smart" tossing a line instead of explaining your views.
There so many people incapable of making reasonable discussion,especially in FPS forums (for some reason...) and when they see something -i don't care if it's off-topic- they just post something
that...i don't know..pointless is explaining what reason/common sense/discussion is to plants.

This is why most ppl avoid interacting with game forums but in general also.We must laugh at someone to prove we are better?
This is the way we show our superiority or something?Who needs attention then?
Yeah well Voltaire said it,"common sense is not so common".

(P.S.: I think the plants will understand some though.)
User avatar
BRIANNA
 
Posts: 3438
Joined: Thu Jan 11, 2007 7:51 pm

Post » Sat May 28, 2011 2:44 pm

*tries to find relevance to the topic at hand..unsuccessful. Goes to read other threads*
User avatar
Jake Easom
 
Posts: 3424
Joined: Sun Jul 29, 2007 4:33 am

Post » Sat May 28, 2011 6:10 pm

I think,that mod tools etc extend a games longlivity by much.
Thus,most companies won't release them.
Meaning,this is a capitalist world,everything has to have an expiration date so we,the consumers,buy the new product for the chain to go on.

Sorry about the negative critisism,but i'm speaking in general here and this is my thoughts,just beign honest about them.

So when a company decides to take that brave step,has a reason of doing it.
No doubt though that for us gamers is more than welcome,to have mod tools etc to our hands.

Also,as far as i know,mod tools are only for PC,so console companies wouldn't want this to continue.
A game that is released in 3 platforms and the PC version has mod tools?Less money for console in the long run i think.

So i'm guessing that under the table the games have different meaning for different ppl.


I think after 3 or 4 years, the players may hope for getting some new elements of gameplay.
As a capitalist point of the view, when the product is released, not every PC gamers will buy it immediately.
There could be some reasons:

1. They haven't finished the game they had.
2. Their gaming PC may need to be upgraded.
3. As a new brand is released, there are always some customers who are too scared to try new things.

For the benefits of the studio, I think it is ok to release the map or mod pack after 2 years.
Unlike the COD strategy...Brink is not a rush work from the studio,
and I think "brink" can still make money after the "cash cow" period. (About the marketing theory LOL)
User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Sat May 28, 2011 1:29 pm

About the Hitler vdeio: It was okay, it got off topic alot i thought and didn't stick to one main point really. Plus is English your native tongue? Because there was way too many spelling mistakes/grammatical errors to follow it sometimes. But the message was very true though about the CoD fanatics


I was trying to make it funny so I did not stick with the point in a serious way.
English is my second tongue. I had the idea today and made this video after an hour...
Sorry about the mistakes.
User avatar
x_JeNnY_x
 
Posts: 3493
Joined: Wed Jul 05, 2006 3:52 pm

Post » Sat May 28, 2011 7:09 am

It's also "smart" tossing a line instead of explaining your views.
There so many people incapable of making reasonable discussion,especially in FPS forums (for some reason...) and when they see something -i don't care if it's off-topic- they just post something
that...i don't know..pointless is explaining what reason/common sense/discussion is to plants.

This is why most ppl avoid interacting with game forums but in general also.We must laugh at someone to prove we are better?
This is the way we show our superiority or something?Who needs attention then?
Yeah well Voltaire said it,"common sense is not so common".

(P.S.: I think the plants will understand some though.)


Well sorry about the off topic...
About the SMART, I think that "the speed of the parkour" needs to be matched with the real life.
For a lightweight class, it is convincing to have the parkour speed of "David Belle".
My only concern on what I saw so far, is about the "recovery" when a parkour move is finished.

In the trailer of "A matter of class", there is a guy who jumped off the building and hip firing.
It may be convincing when it is a submachine gun with very low recoil.
When the guy (in first person view) landed, it looks too easy...it is impossible especially with an armor.
I know it is a game...but a tiny addition of realism would be reasonable. At least add some recovery time when it was that high.
User avatar
Beulah Bell
 
Posts: 3372
Joined: Thu Nov 23, 2006 7:08 pm

Post » Sat May 28, 2011 11:50 am

Well sorry about the off topic...
About the SMART, I think that "the speed of the parkour" needs to be matched with the real life.
For a lightweight class, it is convincing to have the parkour speed of "David Belle".
My only concern on what I saw so far, is about the "recovery" when a parkour move is finished.

In the trailer of "A matter of class", there is a guy who jumped off the building and hip firing.
It may be convincing when it is a submachine gun with very low recoil.
When the guy (in first person view) landed, it looks too easy...it is impossible especially with an armor.
I know it is a game...but a tiny addition of realism would be reasonable. At least add some recovery time when it was that high.


this game isnt about being realistic its about being fun ... take a racing a game if i hit a wall at a buck twenty and the game is realistic im in the hospital for months or dead (sounds like fun right ... not). No you want to be able do some sick flips and keep going. true realism would never be fun in most games. but you also dont want to be unrealistically hindered such as you are in the movement of most fps's ... its ok that the recovery time isnt accurate because it doesnt hinder you. personally im sick of artificial restraints i want to win because i can press the buttons faster .. period.
User avatar
Bigze Stacks
 
Posts: 3309
Joined: Sun May 20, 2007 5:07 pm

Post » Sat May 28, 2011 3:36 pm

this game isnt about being realistic its about being fun ... take a racing a game if i hit a wall at a buck twenty and the game is realistic im in the hospital for months or dead (sounds like fun right ... not). No you want to be able do some sick flips and keep going. true realism would never be fun in most games. but you also dont want to be unrealistically hindered such as you are in the movement of most fps's ... its ok that the recovery time isnt accurate because it doesnt hinder you. personally im sick of artificial restraints i want to win because i can press the buttons faster .. period.


I think you missed my point. I am not talking about true realism.
I am just suggesting that players should not be able to be too "Rambo". (Since this is the team-based game)

At last, I think most people love the SMART idea of Brink.
So a mod pack would be nice for the players who have slightly different thoughts,
, keep the community alive and attract new customers bases.
User avatar
Tha King o Geekz
 
Posts: 3556
Joined: Mon May 07, 2007 9:14 pm

Post » Sat May 28, 2011 12:58 pm

The guy talking about companies not wanting to make a game have longevity is true, for most companies. The goal of a publisher is to make money. You don't make money when people play the same game for 6+ years even though you came out with a new game that's supposed to be better. It's this idea that makes call of duty successful. Prime example of buying a game for it's name. Annual and bi-annual games are complete [censored] and are, in my opinion, a disgrace to the art of games.
User avatar
Strawberry
 
Posts: 3446
Joined: Thu Jul 05, 2007 11:08 am

Post » Sat May 28, 2011 8:58 pm

The guy talking about companies not wanting to make a game have longevity is true, for most companies. The goal of a publisher is to make money. You don't make money when people play the same game for 6+ years even though you came out with a new game that's supposed to be better. It's this idea that makes call of duty successful. Prime example of buying a game for it's name. Annual and bi-annual games are complete [censored] and are, in my opinion, a disgrace to the art of games.


whoa whoa whoa ... now i agree black ops is poo i cant say the same foo mw2 and other cod titles .. but what you got against American Football BRO! :unsure:
User avatar
Lou
 
Posts: 3518
Joined: Wed Aug 23, 2006 6:56 pm

Post » Sat May 28, 2011 11:15 am

whoa whoa whoa ... now i agree black ops is poo i cant say the same foo mw2 and other cod titles .. but what you got against American Football BRO! :unsure:


I love football. Played it from 4th grade til i graduated. Its just that other areas of the world especially europe think american football is stupid and that soccer is the greatest thing since the cure for polio. After call of duty 4 ended i lost all interest in CoD, the mainstream game that is killing the video game industry.
User avatar
Lauren Denman
 
Posts: 3382
Joined: Fri Jun 16, 2006 10:29 am

Post » Sat May 28, 2011 2:42 pm

The guy talking about companies not wanting to make a game have longevity is true, for most companies. The goal of a publisher is to make money. You don't make money when people play the same game for 6+ years even though you came out with a new game that's supposed to be better. It's this idea that makes call of duty successful. Prime example of buying a game for it's name. Annual and bi-annual games are complete [censored] and are, in my opinion, a disgrace to the art of games.


But I think Brink can have a potential to be a new series.
Or at least the SMART movement system have a huge potential (would be used for stealth game as well)

Such as the Battlefield series...expect the bugs and other things,
it is a huge series and not as a disgrace as the cod.
User avatar
k a t e
 
Posts: 3378
Joined: Fri Jan 19, 2007 9:00 am

Post » Sat May 28, 2011 12:57 pm

I love football. Played it from 4th grade til i graduated. Its just that other areas of the world especially europe think american football is stupid and that soccer is the greatest thing since the cure for polio. After call of duty 4 ended i lost all interest in CoD, the mainstream game that is killing the video game industry.


I think the "success" of the COD series are:

1. The graphic is not great which means it can easily fit in the system requirement of regular computer.

2. Based on the counter strike effect, it shows that these players love to compete with other players in fast-paced fps.
COD might be the first series that have the iron-sight and fast-paced at the same time, and these elements attracts the competitive players.
So the competitive players need an fps which have a lot of players online...COD replaced Counter Strike & become the popular choice...so sad...

3. The re-gen health features make it easy for the casual players who feel too bad to die in a competitive match.

I personally considered in online fps, the lean feature is a must...
SWAT 4 was my favorite fps competitive multi-player game...

COD is like having some fast-food of fps...You feel that you are not hungry anymore,
but after a while, you will feel that you just had a piece of crap.
User avatar
Daddy Cool!
 
Posts: 3381
Joined: Tue Aug 21, 2007 5:34 pm


Return to Othor Games