FNV: Another bug found....

Post » Tue May 17, 2011 4:46 am

Dynamite in the game as a weapon is useless.

To qualify this statements here are some observations from the game:

  • Dynamite is so underpowered its a joke, thats perhaps not a bug just my opinion, but an enemy has to literally STEP on the sticks when they go boom to cause more than about 5% damage
  • Without VATS dynamite will bounce so randomly as to go practically anwhere inside a large area, and because its so underpowered it is therefore useless without VATS.
  • When you use VATS to dynamite a creature, it slows only THAT creature down.
  • So if fighting a pack of ghouls the rest will still come at you as quick as ever, despite the targeted ghoul being in "bullet time".



Given all the above, dynamite is useless!
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Rachell Katherine
 
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Post » Tue May 17, 2011 3:43 am

It is a weak weapon on its own. You can use dynamite in crafting recipes though for much bigger explosives and you can find a bit more Dynamite than any other kinds of explosives. I mean, through 3 starts I've found over 50 sticks in each before ever leaving Goodsprings.
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stephanie eastwood
 
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Post » Tue May 17, 2011 3:10 am

I agree with Lizard, I look at them like noob grenades. Grenades seem to be more hard to find here than dynamite so it's like a make due thing. I did find a crashed semi with just under 20 grenades inside though close to that starter town :D So I'm really happy now :P
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Daniel Brown
 
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Post » Tue May 17, 2011 2:35 am

Well i dont go in for that crafting cr*p i'm still trying to figure out why i seem to clone a copy of every bullet case that i can see is falling to the ground. Thank god they are weightless or i'd be quite upset! It is still a bug though as the game is meant to go into slow motion, not just the targeted enemy.
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Soku Nyorah
 
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