Patch Notes (PC Patch released 11/9)

Post » Sat May 28, 2011 12:58 pm

I just saw patch notes on steam for new vegas. Here's what was fixed in the patch released today:

Fallout: New Vegas Updated
Product Update - Valve
Fallout: New Vegas - Version 1.1.1
Companions now show up as waypoints on the map
Companions will always fast travel with you, unless told to wait or sent away
Fix: DLC error/save corruption
Fix: Stuttering with water effects
Fix: Severe performance issues with DirectX.
Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
Fixed crash using the Euclid C-Finder while having the Heave Ho perk
Fix: Entering the strip after Debt Collector causes crash and autosave corruption
Fix: Using Mojave Express dropbox can cause DLC warnings
Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
Crafting menu should filter valid (bright) recipes to the top of the list
Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
Fix for varmint night scope effect persisting in kill cam
Fix for giving companions armor that adds STR does not increase their carry weight
Fix NPC Repair menu displays DAM as DPS
Having NPC repair service rifle with forged receiver decreases CND






also, Gstaff mentioned the console patch is going to include many more fixes than this.
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Leticia Hernandez
 
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Post » Sat May 28, 2011 11:09 pm

I just saw patch notes on steam for new vegas. Here's what was fixed in the patch released today:

Fallout: New Vegas Updated
Product Update - Valve
Fallout: New Vegas - Version 1.1.1
Companions now show up as waypoints on the map
Companions will always fast travel with you, unless told to wait or sent away
Fix: DLC error/save corruption
Fix: Stuttering with water effects
Fix: Severe performance issues with DirectX.
Fix: Controls temporarily disabled after reloading Cowboy Repeater while crouched
Fixed crash using the Euclid C-Finder while having the Heave Ho perk
Fix: Entering the strip after Debt Collector causes crash and autosave corruption
Fix: Using Mojave Express dropbox can cause DLC warnings
Fixed crash when buying duplicate caravan cards from a vendor in a single transaction
Crafting menu should filter valid (bright) recipes to the top of the list
Fix: Sitting down while looking down a weapon's ironsights leaves player control locked
Fix: If a companion is knocked unconscious with broken limbs they stay broken on respawn
Fix for varmint night scope effect persisting in kill cam
Fix for giving companions armor that adds STR does not increase their carry weight
Fix NPC Repair menu displays DAM as DPS
Having NPC repair service rifle with forged receiver decreases CND



also, Gstaff mentioned the console patch is going to include many more fixes than this.


OK, whatever. There's no need to post the PC patch in the Xbox 360 section. No one here cares worth crap what they've been fixing on the PC. We need Xbox fixes.
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Strawberry
 
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Post » Sat May 28, 2011 11:08 pm

OK, whatever. There's no need to post the PC patch in the Xbox 360 section. No one here cares worth crap what they've been fixing on the PC. We need Xbox fixes.


also, Gstaff mentioned the console patch is going to include many more fixes than this.


:sadvaultboy:
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Arnold Wet
 
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Post » Sat May 28, 2011 11:48 pm

:sadvaultboy:


I think you missed the point where the bug fix list for the PC version is irrelevant to this Fallout: New Vegas Xbox 360 Issues Board.
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Wane Peters
 
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Post » Sat May 28, 2011 4:35 pm

OK, whatever. There's no need to post the PC patch in the Xbox 360 section. No one here cares worth crap what they've been fixing on the PC. We need Xbox fixes.


^^

and I do hope they fix the euclid's c-finder glitch, not just the one dealing with the heave ho perk, but where if you use it in certain areas the animation keeps repeating and the laser never strikes leaving you with no charge and a useless weapon.
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Robert Jr
 
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Post » Sat May 28, 2011 8:46 am

No one here cares worth crap what they've been fixing on the PC.

I care about this list, it gives insight into what will likely be fixed on 360 when that patch is finally released.
You can stop talking for everyone now.
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Liv Staff
 
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Post » Sat May 28, 2011 10:20 am

OK, whatever. There's no need to post the PC patch in the Xbox 360 section. No one here cares worth crap what they've been fixing on the PC. We need Xbox fixes.


okay cool, i'll tell everyone in all the threads that are asking for info from devs to PM you from now on. you can explain to them all why they're wrong to be interested in PC patch notes when they're playing the game on a 360. and when you're done with that, you should teach them all to be as stoically patient as you that they don't need to be interested in things like this.

http://www.gamesas.com/index.php?/topic/1139226-gstaff-where-is-our-long-overdue-promised-information/page__p__16656846__fromsearch__1&#entry16656846
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Sunny Under
 
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Post » Sat May 28, 2011 8:17 pm

I care about this list, it gives insight into what will likely be fixed on 360 when that patch is finally released.
You can stop talking for everyone now.


^ This.It at least gives us an idea as to what should be fixed instead of just guessing...
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Queen Bitch
 
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Post » Sat May 28, 2011 6:44 pm

okay cool, i'll tell everyone in all the threads that are asking for info from devs to PM you from now on. you can explain to them all why they're wrong to be interested in PC patch notes when they're playing the game on a 360. and when you're done with that, you should teach them all to be as stoically patient as you that they don't need to be interested in things like this.

http://www.gamesas.com/index.php?/topic/1139226-gstaff-where-is-our-long-overdue-promised-information/page__p__16656846__fromsearch__1&#entry16656846


Burned :foodndrink:

And thanks BTW, I for one appreciate any info on the upcoming patches.
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Budgie
 
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Post » Sat May 28, 2011 12:35 pm

okay cool, i'll tell everyone in all the threads that are asking for info from devs to PM you from now on. you can explain to them all why they're wrong to be interested in PC patch notes when they're playing the game on a 360. and when you're done with that, you should teach them all to be as stoically patient as you that they don't need to be interested in things like this.

http://www.gamesas.com/index.php?/topic/1139226-gstaff-where-is-our-long-overdue-promised-information/page__p__16656846__fromsearch__1&#entry16656846


ELBOW FROM THE SKY!
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Lew.p
 
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Post » Sat May 28, 2011 7:47 am

:foodndrink: Fix: Entering the strip after Debt Collector causes crash and autosave corruption
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Inol Wakhid
 
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Post » Sat May 28, 2011 10:43 pm


You can stop talking for everyone now.

*slow claps*

also mr. axe stop being a [censored]..
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Sam Parker
 
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Post » Sat May 28, 2011 3:47 pm

This is great news, regardless of whether it's on the PC or not. At least this is something we can expect, and more as the OP stated instead of sitting in the dark.

Thanks OP. :thumbsup:
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Krista Belle Davis
 
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Post » Sat May 28, 2011 8:02 am

This is great news, regardless of whether it's on the PC or not. At least this is something we can expect, and more as the OP stated instead of sitting in the dark.

Thanks OP. :thumbsup:


WHAT ABOUT THE F.CKING ROCK-IT LAUNCHER SCHMETICS NOT WORKING???????????????????????????
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Jay Baby
 
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Post » Sat May 28, 2011 7:40 am

ELBOW FROM THE SKY!


TYT NATION!!
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no_excuse
 
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Post » Sat May 28, 2011 5:03 pm

WHAT ABOUT THE F.CKING ROCK-IT LAUNCHER SCHMETICS NOT WORKING???????????????????????????


Having a schematic that doesn't work isn't breaking your game. Sure you cant use that one item but at least you can still play your character.. lol
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CxvIII
 
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Post » Sat May 28, 2011 12:24 pm

WHAT ABOUT THE F.CKING ROCK-IT LAUNCHER SCHMETICS NOT WORKING???????????????????????????


When the OP stated 'more fixes included for the 360' this may or may not be included.

Just hope it is included.
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lisa nuttall
 
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