Bots have false priorities in objectives

Post » Fri May 27, 2011 4:08 am

Hello

In the Campaing the bots are since the update I think only stupid things which stay around. They are always doing the secondary objectives like protecting an barricade from being build even if there is noone in the enemy team who wants to build this. And then I have to get the primary completely on my own while the bots stand around and doing nothing (day 6 in the campaing)

This and that multiplayer problem that some people cannot join others and the fact that the game or forum has no clear support button and/or support are annoying. And then the devs are announcing that free DLC will be come soon. Well thats nice but first of all I want to have a nice, bugless and balanced game with good support instead of some other maps

Sorry but I am really angry right now because nothing seems to work like it should.
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louise hamilton
 
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Post » Fri May 27, 2011 11:06 am

Yeah, i have found this to be quite annoying. The do seem to behave a bit stupidly, ive found that when an enemy is hacking/planting a bomb etc they just leave them to it, and carry on fighting everything else. Of course this means i have to do it, stupid AI.

That said, i find just playing better resolves this quite quickly :lol:
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Amy Siebenhaar
 
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Post » Fri May 27, 2011 3:17 pm

Sorry but I am really angry right now because nothing seems to work like it should.

Does nothing work like it should, or does it just not work like you expected?

The game works. Ok, Lag is a problem for some, graphics are a problem for others, but i find that the bots work well enough.
They are abit useless at the start of the games, but the less time you have till the end of the match, the more they do.
And besides, would you rather the bots did it all for you? Wheres the fun in that?
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Add Me
 
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Post » Fri May 27, 2011 5:22 am

This reply will be written assuming you're complaining about the bot AI in solo play (I'm not 100% sure, is English your first language? If not, use a better translator. If so, you're doing it wrong)...

Try turning the difficulty up to Hard. It makes the game easier. The enemy AI only increases in skill slightly as you turn up the difficulty, but your friendly AI at Normal and Hard is practically like you're playing a different game. The friendly AI on Easy and Normal almost never try to complete objectives, instead relying on the player to do everything - and they won't give you proper support either. On hard, they stick with the objective, defending it against enemies, and working on the task at hand if they're the right class for it. Your Medics will actively try to revive you while ALSO actively fighting off enemies. On lower difficulty levels, the Medics would either forget to heal you and run off to fight, or they'd ignore the enemies camping your corpse and do a suicide run at you until they die without firing a shot.
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Elina
 
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Post » Fri May 27, 2011 10:14 am

Many reveiws note the fact that the bots do very little in concern to priority objectives, I found that they particularly enjoyed srewing me over, by refusing to plant the bomb even with not a single enemy in sight. Instead they insisted I run all the way back to the command post and do it myself. Lazy gits!
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pinar
 
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Post » Fri May 27, 2011 1:33 am

Does nothing work like it should, or does it just not work like you expected?

The game works. Ok, Lag is a problem for some, graphics are a problem for others, but i find that the bots work well enough.
They are abit useless at the start of the games, but the less time you have till the end of the match, the more they do.
And besides, would you rather the bots did it all for you? Wheres the fun in that?

I see what you mean, but when their are 4 soldiers out on the field, me playing as the only engineer, I would expect them to shift their weight, possible planting the bomb like their stupid AI tells them to do!
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Johnny
 
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Post » Fri May 27, 2011 10:12 am

Does nothing work like it should, or does it just not work like you expected?

The game works. Ok, Lag is a problem for some, graphics are a problem for others, but i find that the bots work well enough.
They are abit useless at the start of the games, but the less time you have till the end of the match, the more they do.
And besides, would you rather the bots did it all for you? Wheres the fun in that?

Well the game is not working. I cannot play together with a friend thats the problem. We bought it to play together and now it just dont work >.<

Try turning the difficulty up to Hard. It makes the game easier. The enemy AI only increases in skill slightly as you turn up the difficulty, but your friendly AI at Normal and Hard is practically like you're playing a different game. The friendly AI on Easy and Normal almost never try to complete objectives, instead relying on the player to do everything - and they won't give you proper support either. On hard, they stick with the objective, defending it against enemies, and working on the task at hand if they're the right class for it. Your Medics will actively try to revive you while ALSO actively fighting off enemies. On lower difficulty levels, the Medics would either forget to heal you and run off to fight, or they'd ignore the enemies camping your corpse and do a suicide run at you until they die without firing a shot.

I was playing at hard. In some scenarios/objectives they are for sure not that bad but in that what I mentioned(where you have to block the enemy from firing the rocket) there they are just stupid and guarding the barricades :/
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Steve Smith
 
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Post » Fri May 27, 2011 1:10 am

I was playing at hard. In some scenarios/objectives they are for sure not that bad but in that what I mentioned(where you have to block the enemy from firing the rocket) there they are just stupid and guarding the barricades :/

Odd.

That's the mission where I finally decided to try switching up to Hard, and after multiple attempts where the teammates did nothing to try and complete the objectives on Normal or Easy, I was finally able to finish it. i just stuck to being a Medic the whole match, and stayed close to the main objectives keeping everyone alive.
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Justin Hankins
 
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Post » Fri May 27, 2011 8:16 am

"The enemy is planting a hackbox!"

"Yay! Lets rush our stupid AI asses and capture that Command Post on the other side of the map!"
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Madeleine Rose Walsh
 
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Post » Fri May 27, 2011 10:02 am

Odd.

That's the mission where I finally decided to try switching up to Hard, and after multiple attempts where the teammates did nothing to try and complete the objectives on Normal or Easy, I was finally able to finish it. i just stuck to being a Medic the whole match, and stayed close to the main objectives keeping everyone alive.



I have yet to get that mission completed. I tried it on easy (the skill level where one would expect the AI to practically dominate the enemy) and found the best strategy was to just find a high point and suppress the enemy while my AI hacked the box. Unfortunately, even on easy, I can still be overwhelmed by 8 hostile bots.

I did it on hard, and found a good overlook where I can pick off the enemy as they pour out of their spawn, but even at 7-4 odds at the missile launcher, my guys STILL couldn't plant even a single hack box. It's freaking ridiculous. I think part of the problem is the distance between Security spawn and the missile is simply too far unless the bridge is up, and heaven help you if the enemy blows the bridge with anyone on it... they bug out and get stuck in mid air.

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Darrell Fawcett
 
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Post » Fri May 27, 2011 3:09 am

I think one of the issues with campaign is the fact its not two equal forces fighting. Its you and a bunch of nerfed bots, you need to carry the entire team or you lose. I was hoping the gameplay would be somewhat like SW: Battlefront, being that your teams are equal but you're the difference between winning or losing. As it is now, you guard the main objective while 7 guys "Capture the supply command post" until one of your moronic bots walk backwards towards you and force themselves to do the main objective... or the time runs out.

They should be identical in intelligence to the enemies, so its more team gameplay rather then "RAMBO TAEM! WOO!" for every solo campaign mission. If I wanted to play some super important person, leading a whole lot of idiots to survival I'd play halo. Give us useful team mates, I don't want to rambo every game up.
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Nick Jase Mason
 
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Post » Fri May 27, 2011 4:15 am

I am hoping they plan to fix the bot AI for this game before the DLC comes out. Cause as of right now they are really the only thing that breaks the game for me. Namely that the enemy AI are super aggressive, mod attacking, sure shots, and over all team players that will defend the objectives or attack well. While the AI teammates the players have to work with are more likely to blow themselves up. Seriously, I have watched a few ally bots walk in to a corner and blow themselves up. But, if they all did that it might be helpful since when they aren't doing that they just act dumb and get in the way with the way that they go after the oddest objectives. Or my favorite so far, picking up the datakey or bio weapon sample and taking it in to a back corner near the enemy.
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Carys
 
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Post » Fri May 27, 2011 3:31 am

while the command centers are nice to have - i'd like to see more bots trying to pick up the data-key or bio-sample and run it back to the goal
or repairing a crane instead of capturing a command post

but on the subject of data-keys and bio-samples: there have been numerous times where I was the one with the key - and there was no AI bot to defend me on my way to the goal because they were all fighting over command posts
it would be nice to see them try to escort me if i have the key rather than have me attempt to dodge enemy fire and watch as they return the key because there were no friendly AI to pick it up when I got killed :/
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Lew.p
 
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Post » Fri May 27, 2011 5:43 pm

Odd.

That's the mission where I finally decided to try switching up to Hard, and after multiple attempts where the teammates did nothing to try and complete the objectives on Normal or Easy, I was finally able to finish it. i just stuck to being a Medic the whole match, and stayed close to the main objectives keeping everyone alive.

This was the mission where I said I need real players to beat the level cuz the AI couldn't defend the hack point, let alone reach it without it being 2v8.
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Lalla Vu
 
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Post » Fri May 27, 2011 3:27 pm

Does nothing work like it should, or does it just not work like you expected?

The game works. Ok, Lag is a problem for some, graphics are a problem for others, but i find that the bots work well enough.
They are abit useless at the start of the games, but the less time you have till the end of the match, the more they do.
And besides, would you rather the bots did it all for you? Wheres the fun in that?

Agree. I don't get all this crap about how "the bots svck", "please fix the bots"," WTF this game svcks" bullsh*t everyone is spouting off. The game is not going to win by its self. You have to work. The bots are not going to hold your hand, you have to help them and play smart.

Are you a soldier? Then gun everything that moves down while protecting the objective, bomb site, escort, etc.

Are you an engineer? Then buff the team, plant mines and strategically place turrets to help out.

Are you a medic? Then DUH, revive your team when they go down, buff them up so they stay up, and stay out of fire so you can stick around long enough to benifit the team.

Operative I honestly dont know if they actually help the Bots so I cant really help you there, but operatives can get the jump on the bad guys by running up behind and distracting them.

All in all, get better at the game and play SMART.

TL:DR Stop depending on a system that was built to play against itself.
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Charlie Ramsden
 
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Post » Fri May 27, 2011 1:01 pm

This reply will be written assuming you're complaining about the bot AI in solo play (I'm not 100% sure, is English your first language? If not, use a better translator. If so, you're doing it wrong)...

Try turning the difficulty up to Hard. It makes the game easier. The enemy AI only increases in skill slightly as you turn up the difficulty, but your friendly AI at Normal and Hard is practically like you're playing a different game. The friendly AI on Easy and Normal almost never try to complete objectives, instead relying on the player to do everything - and they won't give you proper support either. On hard, they stick with the objective, defending it against enemies, and working on the task at hand if they're the right class for it. Your Medics will actively try to revive you while ALSO actively fighting off enemies. On lower difficulty levels, the Medics would either forget to heal you and run off to fight, or they'd ignore the enemies camping your corpse and do a suicide run at you until they die without firing a shot.

Thats odd. Shouln't it be the other way around? On easy my team should be smashing the enemy bots and the higher the difficulty level the harder the enemy bots become.
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dell
 
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Post » Fri May 27, 2011 1:13 pm

Thats odd. Shouln't it be the other way around? On easy my team should be smashing the enemy bots and the higher the difficulty level the harder the enemy bots become.


That's how it should be, but your bots are always slackers in comparison, to the point where even good players will have trouble on easy.

At least on hard friendly bots can kill AND accomplish mission objectives provided you give them all the love and support they need.

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Meghan Terry
 
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Post » Fri May 27, 2011 2:11 am

One thing I've noticed is bots endlessly repairing/assaulting the lift generator on the aquarium, even after the hostage is miles past it.
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Lakyn Ellery
 
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Post » Fri May 27, 2011 10:09 am

Many reveiws note the fact that the bots do very little in concern to priority objectives, I found that they particularly enjoyed srewing me over, by refusing to plant the bomb even with not a single enemy in sight. Instead they insisted I run all the way back to the command post and do it myself. Lazy gits!

Worse, when they pick up a package to deliver and refuse to move up even when none of the opposing team is around
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Emma louise Wendelk
 
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Post » Fri May 27, 2011 5:35 pm

At the missile mission, playing security, 2 bots are standing at the crane doing nothing when I have to hack, of course I can't beat the mission playing 6vs8... I had a lot of hopes at this game, but it has a lot of flaws
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Tessa Mullins
 
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Post » Fri May 27, 2011 12:50 pm

Dude, this my only complaint in Brink!!!!!
The bots Do have their priorities wrong, instead of going for the main objective, they go for a "command post" and hardly EVER go to protect or destroy the main objective :banghead:
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HARDHEAD
 
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Post » Fri May 27, 2011 4:02 pm

i just love how they are so intent on keeping those command posts. its awesome especially when im up at the objective fending off all the enemies and they are all going for the command posts. :banghead:
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Emerald Dreams
 
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Post » Fri May 27, 2011 8:35 am

Oh god, this needs to be fixed. Container City is horrible as Security. You get 4 out of 7 AI on your team trying to 'defend' the Side Stair Case side objective (literally 4 out of 7) when you're with the bot all alone nearing the carry objective.

There is another one, i'm not sure the name. Maybe Refuel or Resort?
As Resistance, where you have to blow the pillar up to get the chopper to fall, then escort the bot and procede to blow a bridge and hack something as the final main objective.
To start, you can be literally camping the defending team with your entire team sitting on the pillar, and not a single AI on your team that is playing as a soldier, which is usually 3, will plant an HE charge. Escorting the bot and blowing the bridge there is never really any problems. When you get to the final objective where you must hack something, as the attacking team, it's just terrible. At best i see a (1) going for the main objective. They all want that comnand post.
The Defending team usually has about 3 people camping the hacking objective, 2-3 around the command post, and other few off supporting the team.
The Attacking team swarms the command post and follows the same pre-set path every time only to get slaughtered.
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Hannah Whitlock
 
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Post » Fri May 27, 2011 4:23 pm

Id really like them to make it so that if a Bot grabs a data key (or w/e item needs to be delivered) that a player character can take it from them. Several times I had AIs grab the key and then get hung up on a box or just sprint into groups of enemies.
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El Goose
 
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